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7418576c16
With Metal, nextDrawable could return immediately when a command buffer is empty. To avoid high CPU usage, this change adds a slight sleep in this case. With DirectX, Present waits for a while even though nothing is updated, then that's fine. Updates #2341 Updates #2342 Updates #2520 |
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.. | ||
directx | ||
metal | ||
opengl | ||
blend.go | ||
graphics.go |