ebiten/internal
Hajime Hoshi 742bbb4ccd graphicsdriver: Simplify clamping color values
For negative values, OpenGL (and Metal) should take care of them
so we don't have to care.
2019-02-17 15:09:05 +09:00
..
affine affine: Add ColorM.Scale tests 2019-01-23 02:50:30 +09:00
clock clock: Avoid overflow by using time duration on Windows 2019-01-27 17:31:30 +09:00
devicescale devicescale: Bug fix: Need to consider Y axis direction on macOS 2019-02-10 23:34:15 +09:00
glfw glfw: Bug fix: Compilation error on Windows 2019-01-09 10:34:54 +09:00
graphics graphics: Move texel-region adjustment from shaders to program 2019-02-16 14:50:03 +09:00
graphicscommand graphicscommand: Add 'address' to (*DrawImageCommand).String 2019-02-10 14:27:49 +09:00
graphicsdriver graphicsdriver: Simplify clamping color values 2019-02-17 15:09:05 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
input Use internal/glfw 2018-12-30 02:35:46 +09:00
mainthread mainthread: Add comments 2019-02-08 20:32:00 -10:00
packing Improve panic messages 2019-02-06 23:43:03 -10:00
png internal/png: Update 2018-09-02 23:09:08 +09:00
restorable graphics: Move texel-region adjustment from shaders to program 2019-02-16 14:50:03 +09:00
shareable restorable: Refactoring: Add (*Image).QuadVertices/PutVertex 2019-02-15 00:18:12 +09:00
testflock Replace go-flock with flock 2019-02-03 14:20:20 +09:00
ui Improve panic messages 2019-02-06 23:43:03 -10:00
web ui: Bug fix: isRunning should never be 'false' even after Run on GopherJS 2019-01-19 03:29:07 +09:00