ebiten/internal/shader/testdata/call.expected.vs
2022-07-10 19:01:58 +09:00

11 lines
120 B
GLSL

vec2 F0(in vec2 l0);
vec2 F1(in vec2 l0);
vec2 F0(in vec2 l0) {
return F1(l0);
}
vec2 F1(in vec2 l0) {
return l0;
}