ebiten/internal/graphics
Bertrand Jung 22fd1f107e
internal/graphics: renamed shader image count to specify src (#3012)
This just specifies that the constant refers to the number of source images passed to a shader.

This makes a distinction with the number of dst images, that could potentially be more than 1 in the future.
2024-06-10 02:02:47 +09:00
..
bytes.go all: fix typos (#2864) 2023-12-17 22:42:34 +09:00
export_test.go internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
graphics_test.go internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
math.go graphics: Refactoring 2019-06-26 00:18:40 +09:00
shader.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
vertex.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00