ebiten/internal/graphicscommand
Bertrand Jung 22fd1f107e
internal/graphics: renamed shader image count to specify src (#3012)
This just specifies that the constant refers to the number of source images passed to a shader.

This makes a distinction with the number of dst images, that could potentially be more than 1 in the future.
2024-06-10 02:02:47 +09:00
..
command.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
commandqueue.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
image_notjs.go internal/graphicscommand: use bufio to make dumping images faster 2023-08-26 00:50:45 +09:00
image_test.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
image.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
shader.go internal/graphicscommand: add Shader.id 2023-12-01 21:31:50 +09:00
thread.go internal/ui: remove renderThread 2024-01-02 17:14:38 +09:00