ebiten/internal/graphicsdriver/metal
Bertrand Jung 22fd1f107e
internal/graphics: renamed shader image count to specify src (#3012)
This just specifies that the constant refers to the number of source images passed to a shader.

This makes a distinction with the number of dst images, that could potentially be more than 1 in the future.
2024-06-10 02:02:47 +09:00
..
ca internal/graphicsdriver/metal/ca: follow ObjC convention 2024-05-06 19:36:17 +09:00
mtl internal/graphicsdriver/metal/mtl: add comments 2024-05-06 22:07:16 +09:00
graphics_darwin.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
README.md Update import paths in the documents 2020-10-04 05:07:08 +09:00
shader_darwin.go shaderprecomp: remove ShaderSourceID 2024-05-27 00:01:05 +09:00
view_darwin.go internal/graphicsdriver/metal/ca: follow ObjC convention 2024-05-06 19:36:17 +09:00
view_ios.go internal/graphicsdriver/metal: bug fix: use 2 as a drawable count for Arm Mac 2024-01-17 18:57:50 +09:00
view_macos.go internal/grpahicsdriver/metal/mtl: use 3 drawings for fullscreen 2024-01-19 18:29:47 +09:00

These packages are copied from Dmitri Shuralyov's mtl packages and edited with Dmitri's permission:

  • github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ca)
  • github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl (copied from dmitri.shuralyov.com/gpu/mtl)
  • github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ns (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ns)