ebiten/examples/audio/main.go
2016-03-10 03:02:55 +09:00

81 lines
1.9 KiB
Go

// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"fmt"
"log"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/hajimehoshi/ebiten/exp/audio"
)
const (
screenWidth = 320
screenHeight = 240
)
var (
audioContext *audio.Context
audioLoadingDone chan struct{}
audioLoaded bool
)
func update(screen *ebiten.Image) error {
if !audioLoaded {
select {
case <-audioLoadingDone:
audioLoaded = true
default:
}
}
msg := fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS())
if !audioLoaded {
msg += "\nNow Loading..."
}
ebitenutil.DebugPrint(screen, msg)
return nil
}
func main() {
// Use a FLAC file so far: I couldn't find any good OGG/Vorbis decoder in pure Go.
f, err := ebitenutil.OpenFile("_resources/audio/ragtime.ogg")
if err != nil {
log.Fatal(err)
}
// TODO: sampleRate should be obtained from the ogg file.
audioContext = audio.NewContext(22050)
audioLoadingDone = make(chan struct{})
// TODO: This doesn't work synchronously on browsers because of decoding. Fix this.
go func() {
s, err := audioContext.NewVorbisStream(f)
if err != nil {
log.Fatal(err)
return
}
p, err := audioContext.NewPlayer(s)
if err != nil {
log.Fatal(err)
return
}
close(audioLoadingDone)
p.Play()
}()
if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Audio (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}