mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
59 lines
1.5 KiB
Go
59 lines
1.5 KiB
Go
// Copyright 2016 Hajime Hoshi
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
//go:build (android || ios) && !nintendosdk
|
|
|
|
package ui
|
|
|
|
type TouchForInput struct {
|
|
ID TouchID
|
|
|
|
// X is in device-independent pixels.
|
|
X float64
|
|
|
|
// Y is in device-independent pixels.
|
|
Y float64
|
|
}
|
|
|
|
func (u *userInterfaceImpl) updateInputState(keys map[Key]struct{}, runes []rune, touches []TouchForInput) {
|
|
u.m.Lock()
|
|
defer u.m.Unlock()
|
|
|
|
for k := range u.inputState.KeyPressed {
|
|
_, ok := keys[Key(k)]
|
|
u.inputState.KeyPressed[k] = ok
|
|
}
|
|
|
|
copy(u.inputState.Runes[:], runes)
|
|
u.inputState.RunesCount = len(runes)
|
|
|
|
for i := range u.inputState.Touches {
|
|
u.inputState.Touches[i].Valid = false
|
|
}
|
|
for i, t := range touches {
|
|
x, y := u.context.clientPositionToLogicalPosition(t.X, t.Y, u.DeviceScaleFactor())
|
|
u.inputState.Touches[i] = Touch{
|
|
Valid: true,
|
|
ID: t.ID,
|
|
X: int(x),
|
|
Y: int(y),
|
|
}
|
|
}
|
|
}
|
|
|
|
func KeyName(key Key) string {
|
|
// TODO: Implement this.
|
|
return ""
|
|
}
|