ebiten/internal/shader/testdata/issue2840.expected.vs
2024-03-10 11:59:50 +09:00

19 lines
245 B
GLSL

void F0(out float l0[1]);
void F1(out int l0[1]);
void F0(out float l0[1]) {
float l1[1];
l1[0] = float(0);
(l1)[0] = 1.0;
l0[0] = l1[0];
return;
}
void F1(out int l0[1]) {
int l1[1];
l1[0] = 0;
(l1)[0] = 1;
l0[0] = l1[0];
return;
}