mirror of
https://github.com/hajimehoshi/ebiten.git
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268 lines
12 KiB
C++
Vendored
268 lines
12 KiB
C++
Vendored
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <memory>
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#include "oboe_common_OboeDebug_android.h"
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#include "oboe_common_DataConversionFlowGraph_android.h"
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#include "oboe_common_SourceFloatCaller_android.h"
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#include "oboe_common_SourceI16Caller_android.h"
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#include "oboe_common_SourceI24Caller_android.h"
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#include "oboe_common_SourceI32Caller_android.h"
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#include "oboe_flowgraph_ClipToRange_android.h"
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#include "oboe_flowgraph_MonoToMultiConverter_android.h"
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#include "oboe_flowgraph_MultiToMonoConverter_android.h"
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#include "oboe_flowgraph_RampLinear_android.h"
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#include "oboe_flowgraph_SinkFloat_android.h"
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#include "oboe_flowgraph_SinkI16_android.h"
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#include "oboe_flowgraph_SinkI24_android.h"
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#include "oboe_flowgraph_SinkI32_android.h"
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#include "oboe_flowgraph_SourceFloat_android.h"
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#include "oboe_flowgraph_SourceI16_android.h"
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#include "oboe_flowgraph_SourceI24_android.h"
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#include "oboe_flowgraph_SourceI32_android.h"
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#include "oboe_flowgraph_SampleRateConverter_android.h"
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using namespace oboe;
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using namespace flowgraph;
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using namespace resampler;
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void DataConversionFlowGraph::setSource(const void *buffer, int32_t numFrames) {
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mSource->setData(buffer, numFrames);
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}
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static MultiChannelResampler::Quality convertOboeSRQualityToMCR(SampleRateConversionQuality quality) {
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switch (quality) {
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case SampleRateConversionQuality::Fastest:
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return MultiChannelResampler::Quality::Fastest;
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case SampleRateConversionQuality::Low:
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return MultiChannelResampler::Quality::Low;
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default:
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case SampleRateConversionQuality::Medium:
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return MultiChannelResampler::Quality::Medium;
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case SampleRateConversionQuality::High:
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return MultiChannelResampler::Quality::High;
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case SampleRateConversionQuality::Best:
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return MultiChannelResampler::Quality::Best;
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}
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}
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// Chain together multiple processors.
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// Callback Output
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// Use SourceCaller that calls original app callback from the flowgraph.
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// The child callback from FilteredAudioStream read()s from the flowgraph.
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// Callback Input
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// Child callback from FilteredAudioStream writes()s to the flowgraph.
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// The output of the flowgraph goes through a BlockWriter to the app callback.
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// Blocking Write
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// Write buffer is set on an AudioSource.
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// Data is pulled through the graph and written to the child stream.
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// Blocking Read
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// Reads in a loop from the flowgraph Sink to fill the read buffer.
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// A SourceCaller then does a blocking read from the child Stream.
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//
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Result DataConversionFlowGraph::configure(AudioStream *sourceStream, AudioStream *sinkStream) {
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FlowGraphPortFloatOutput *lastOutput = nullptr;
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bool isOutput = sourceStream->getDirection() == Direction::Output;
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bool isInput = !isOutput;
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mFilterStream = isOutput ? sourceStream : sinkStream;
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AudioFormat sourceFormat = sourceStream->getFormat();
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int32_t sourceChannelCount = sourceStream->getChannelCount();
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int32_t sourceSampleRate = sourceStream->getSampleRate();
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int32_t sourceFramesPerCallback = sourceStream->getFramesPerDataCallback();
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AudioFormat sinkFormat = sinkStream->getFormat();
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int32_t sinkChannelCount = sinkStream->getChannelCount();
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int32_t sinkSampleRate = sinkStream->getSampleRate();
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int32_t sinkFramesPerCallback = sinkStream->getFramesPerDataCallback();
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LOGI("%s() flowgraph converts channels: %d to %d, format: %d to %d"
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", rate: %d to %d, cbsize: %d to %d, qual = %d",
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__func__,
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sourceChannelCount, sinkChannelCount,
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sourceFormat, sinkFormat,
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sourceSampleRate, sinkSampleRate,
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sourceFramesPerCallback, sinkFramesPerCallback,
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sourceStream->getSampleRateConversionQuality());
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// Source
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// IF OUTPUT and using a callback then call back to the app using a SourceCaller.
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// OR IF INPUT and NOT using a callback then read from the child stream using a SourceCaller.
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bool isDataCallbackSpecified = sourceStream->isDataCallbackSpecified();
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if ((isDataCallbackSpecified && isOutput)
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|| (!isDataCallbackSpecified && isInput)) {
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int32_t actualSourceFramesPerCallback = (sourceFramesPerCallback == kUnspecified)
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? sourceStream->getFramesPerBurst()
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: sourceFramesPerCallback;
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switch (sourceFormat) {
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case AudioFormat::Float:
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mSourceCaller = std::make_unique<SourceFloatCaller>(sourceChannelCount,
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actualSourceFramesPerCallback);
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break;
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case AudioFormat::I16:
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mSourceCaller = std::make_unique<SourceI16Caller>(sourceChannelCount,
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actualSourceFramesPerCallback);
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break;
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case AudioFormat::I24:
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mSourceCaller = std::make_unique<SourceI24Caller>(sourceChannelCount,
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actualSourceFramesPerCallback);
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break;
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case AudioFormat::I32:
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mSourceCaller = std::make_unique<SourceI32Caller>(sourceChannelCount,
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actualSourceFramesPerCallback);
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break;
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default:
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LOGE("%s() Unsupported source caller format = %d", __func__, sourceFormat);
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return Result::ErrorIllegalArgument;
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}
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mSourceCaller->setStream(sourceStream);
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lastOutput = &mSourceCaller->output;
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} else {
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// IF OUTPUT and NOT using a callback then write to the child stream using a BlockWriter.
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// OR IF INPUT and using a callback then write to the app using a BlockWriter.
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switch (sourceFormat) {
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case AudioFormat::Float:
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mSource = std::make_unique<SourceFloat>(sourceChannelCount);
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break;
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case AudioFormat::I16:
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mSource = std::make_unique<SourceI16>(sourceChannelCount);
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break;
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case AudioFormat::I24:
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mSource = std::make_unique<SourceI24>(sourceChannelCount);
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break;
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case AudioFormat::I32:
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mSource = std::make_unique<SourceI32>(sourceChannelCount);
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break;
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default:
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LOGE("%s() Unsupported source format = %d", __func__, sourceFormat);
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return Result::ErrorIllegalArgument;
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}
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if (isInput) {
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int32_t actualSinkFramesPerCallback = (sinkFramesPerCallback == kUnspecified)
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? sinkStream->getFramesPerBurst()
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: sinkFramesPerCallback;
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// The BlockWriter is after the Sink so use the SinkStream size.
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mBlockWriter.open(actualSinkFramesPerCallback * sinkStream->getBytesPerFrame());
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mAppBuffer = std::make_unique<uint8_t[]>(
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kDefaultBufferSize * sinkStream->getBytesPerFrame());
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}
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lastOutput = &mSource->output;
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}
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// If we are going to reduce the number of channels then do it before the
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// sample rate converter.
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if (sourceChannelCount > sinkChannelCount) {
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if (sinkChannelCount == 1) {
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mMultiToMonoConverter = std::make_unique<MultiToMonoConverter>(sourceChannelCount);
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lastOutput->connect(&mMultiToMonoConverter->input);
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lastOutput = &mMultiToMonoConverter->output;
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} else {
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mChannelCountConverter = std::make_unique<ChannelCountConverter>(
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sourceChannelCount,
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sinkChannelCount);
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lastOutput->connect(&mChannelCountConverter->input);
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lastOutput = &mChannelCountConverter->output;
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}
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}
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// Sample Rate conversion
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if (sourceSampleRate != sinkSampleRate) {
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// Create a resampler to do the math.
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mResampler.reset(MultiChannelResampler::make(lastOutput->getSamplesPerFrame(),
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sourceSampleRate,
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sinkSampleRate,
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convertOboeSRQualityToMCR(
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sourceStream->getSampleRateConversionQuality())));
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// Make a flowgraph node that uses the resampler.
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mRateConverter = std::make_unique<SampleRateConverter>(lastOutput->getSamplesPerFrame(),
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*mResampler.get());
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lastOutput->connect(&mRateConverter->input);
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lastOutput = &mRateConverter->output;
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}
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// Expand the number of channels if required.
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if (sourceChannelCount < sinkChannelCount) {
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if (sourceChannelCount == 1) {
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mMonoToMultiConverter = std::make_unique<MonoToMultiConverter>(sinkChannelCount);
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lastOutput->connect(&mMonoToMultiConverter->input);
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lastOutput = &mMonoToMultiConverter->output;
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} else {
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mChannelCountConverter = std::make_unique<ChannelCountConverter>(
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sourceChannelCount,
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sinkChannelCount);
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lastOutput->connect(&mChannelCountConverter->input);
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lastOutput = &mChannelCountConverter->output;
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}
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}
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// Sink
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switch (sinkFormat) {
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case AudioFormat::Float:
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mSink = std::make_unique<SinkFloat>(sinkChannelCount);
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break;
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case AudioFormat::I16:
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mSink = std::make_unique<SinkI16>(sinkChannelCount);
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break;
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case AudioFormat::I24:
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mSink = std::make_unique<SinkI24>(sinkChannelCount);
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break;
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case AudioFormat::I32:
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mSink = std::make_unique<SinkI32>(sinkChannelCount);
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break;
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default:
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LOGE("%s() Unsupported sink format = %d", __func__, sinkFormat);
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return Result::ErrorIllegalArgument;;
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}
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lastOutput->connect(&mSink->input);
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return Result::OK;
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}
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int32_t DataConversionFlowGraph::read(void *buffer, int32_t numFrames, int64_t timeoutNanos) {
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if (mSourceCaller) {
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mSourceCaller->setTimeoutNanos(timeoutNanos);
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}
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int32_t numRead = mSink->read(buffer, numFrames);
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return numRead;
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}
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// This is similar to pushing data through the flowgraph.
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int32_t DataConversionFlowGraph::write(void *inputBuffer, int32_t numFrames) {
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// Put the data from the input at the head of the flowgraph.
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mSource->setData(inputBuffer, numFrames);
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while (true) {
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// Pull and read some data in app format into a small buffer.
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int32_t framesRead = mSink->read(mAppBuffer.get(), flowgraph::kDefaultBufferSize);
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if (framesRead <= 0) break;
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// Write to a block adapter, which will call the destination whenever it has enough data.
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int32_t bytesRead = mBlockWriter.write(mAppBuffer.get(),
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framesRead * mFilterStream->getBytesPerFrame());
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if (bytesRead < 0) return bytesRead; // TODO review
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}
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return numFrames;
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}
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int32_t DataConversionFlowGraph::onProcessFixedBlock(uint8_t *buffer, int32_t numBytes) {
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int32_t numFrames = numBytes / mFilterStream->getBytesPerFrame();
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mCallbackResult = mFilterStream->getDataCallback()->onAudioReady(mFilterStream, buffer, numFrames);
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// TODO handle STOP from callback, process data remaining in the block adapter
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return numBytes;
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}
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