ebiten/internal/graphicsdriver/metal
Hajime Hoshi 7991ba4cfa graphicsdriver/metal: Bug fix: Failed to compile for iOS
The definition of BOOL is different between macOS and iOS. C's
bool is used on iOS, but C's bool is hard to use from Go (e.g.,
an integer cannot be converted to C's bool). Use unsigned char
instead.

Fixes #1006
2019-12-03 01:03:44 +09:00
..
ca graphicsdriver/metal: Bug fix: Failed to compile for iOS 2019-12-03 01:03:44 +09:00
mtl graphicsdriver/metal/mtl: Bug fix: need to link CoreGraphics as of Catalina 2019-11-17 22:59:21 +09:00
ns graphicsdriver/metal: Bug fix: Failed to compile for iOS 2019-12-03 01:03:44 +09:00
driver.go ui: Add SetScreenTransparent / IsScreenTransparent 2019-12-01 03:31:32 +09:00
README.md Add Metal implementation 2018-12-20 02:37:10 +09:00
view_ios.go glfw: Update to GLFW 3.3 2019-11-26 01:19:20 +09:00
view_macos.go glfw: Update to GLFW 3.3 2019-11-26 01:19:20 +09:00
view.go glfw: Update to GLFW 3.3 2019-11-26 01:19:20 +09:00

These packages are copied from Dmitri Shuralyov's mtl packages and edited with Dmitri's permission:

  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ca (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ca)
  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl (copied from dmitri.shuralyov.com/gpu/mtl)
  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ns (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ns)