ebiten/internal
Hajime Hoshi 7be00d79e8 internal/uidriver/glfw: Fix unstable FPS on fullscreen on macOS
FPS was unstable on fullscreen mode i.e., when the view size is the
same as the monitor size.

By using a little different size view, FPS becomes stable.

Updates #1745
2021-09-18 19:22:09 +09:00
..
affine internal/affine: Optimize Scale and Translate 2021-09-13 02:18:07 +09:00
atlas internal/atlas: Better pixel allocations 2021-08-26 03:35:21 +09:00
buffered internal/atlas: Bug fix: Unexpected padding in screenshots 2021-07-29 16:09:29 +09:00
clock internal/clock: Rename UncappedTPS -> SyncWithFPS 2021-07-22 22:46:24 +09:00
debug graphicscommand: Dump internal image info on the debug mode 2021-08-05 01:16:42 +09:00
devicescale internal/uidriver/glfw: Clear the device scale cache when monitors are changed 2021-09-15 13:04:38 +09:00
driver ebiten: Add StandardGamepadButtonValue 2021-09-12 21:00:48 +09:00
gamepaddb ebiten: Add StandardGamepadButtonValue 2021-09-12 21:00:48 +09:00
glfw internal/uidriver/glfw: Make a 'native' fullscreen on macOS 2021-09-18 16:31:22 +09:00
graphics internal/graphics: Reafctoring 2021-06-28 23:28:43 +09:00
graphicscommand internal/graphicscommand: Bug fix: memory leak at q.commands 2021-09-09 04:28:31 +09:00
graphicsdriver internal/uidriver/glfw: Fix unstable FPS on fullscreen on macOS 2021-09-18 19:22:09 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: Remove unused functions 2021-09-04 21:01:21 +09:00
mipmap internal/mipmap: Skip color scaling when possible 2021-09-06 12:11:52 +09:00
packing packing: Bug fix: Extend could create a too big page 2020-12-31 17:33:27 +09:00
png internal/png: Regenerate 2021-08-28 03:14:54 +09:00
processtest internal/graphicsdriver/opengl: Bug fix: A location cache map must be reset when a program is deleted 2021-08-15 04:54:20 +09:00
restorable internal/restorable: Remove draw-triangles-history items explicitly 2021-09-09 12:57:50 +09:00
shader internal/shaderir/glsl: Bug fix: Remove uncalled functions 2021-07-09 20:22:40 +09:00
shaderir internal/shaderir/glfw: Insert a dummy function to touch uniform array variables 2021-08-15 18:06:41 +09:00
testing Remove flock from the tests 2021-08-22 18:34:35 +09:00
thread internal/thread: Refactoring 2021-06-15 00:43:48 +09:00
uidriver internal/uidriver/glfw: Fix unstable FPS on fullscreen on macOS 2021-09-18 19:22:09 +09:00