ebiten/internal/uidriver/glfw
Hajime Hoshi 7c6f2fd799 ebiten: Vibrate takes time durations instead of the options
Android and browsers can specify only a time duration for vibration.

VibrateOptions is renamed to GamepadVibrateOptions for gamepads.

Updates #1452
2021-10-24 05:02:49 +09:00
..
graphics_darwin.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
graphics_opengl.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
hideconsole_notwindows.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
hideconsole_windows.go Clean up the 'js' build tags 2020-10-07 01:33:10 +09:00
input.go internal/uidriver/glfw: Refactring: Rename InDP -> InDIP 2021-10-10 15:47:15 +09:00
keys.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
run_notsinglethread.go internal/uidriver/glfw: Bug fix: do not execute loop function if init failed (#1689) 2021-06-29 23:51:25 +09:00
run_singlethread.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
ui_darwin.go internal/uidriver/glfw: Remove unnecessary comments 2021-10-10 16:02:41 +09:00
ui_unix.go internal/uidriver/glfw: Refactring: Rename InDP -> InDIP 2021-10-10 15:47:15 +09:00
ui_windows.go internal/uidriver/glfw: Refactring: Rename InDP -> InDIP 2021-10-10 15:47:15 +09:00
ui.go ebiten: Vibrate takes time durations instead of the options 2021-10-24 05:02:49 +09:00
window.go internal/uidriver/glfw: Refactoring: Rename functions 2021-10-10 15:50:12 +09:00