ebiten/internal/shader/testdata/out.expected.vs
2020-09-12 00:35:14 +09:00

12 lines
226 B
GLSL

void F0(out float l0, out float l1[4], out vec4 l2);
void F0(out float l0, out float l1[4], out vec4 l2) {
l0 = float(0);
l1[0] = float(0);
l1[1] = float(0);
l1[2] = float(0);
l1[3] = float(0);
l2 = vec4(0);
return;
}