.. |
affine
|
internal/affine: add test
|
2022-07-01 01:46:37 +09:00 |
atlas
|
internal/graphics: change the naming convention: Num -> Count
|
2022-07-13 02:02:44 +09:00 |
buffered
|
internal/graphics: change the naming convention: Num -> Count
|
2022-07-13 02:02:44 +09:00 |
cbackend
|
audio: rename channelNum -> channelCount
|
2022-07-13 02:08:38 +09:00 |
clock
|
internal/clock: Update -> UpdateFrame
|
2022-07-12 13:18:49 +09:00 |
debug
|
add the ebitengine version build tags besides the ebiten version
|
2022-07-09 15:38:03 +09:00 |
devicescale
|
internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
|
2022-04-03 19:32:01 +09:00 |
gamepad
|
internal/gamepad: improve resetting vibrations
|
2022-07-16 02:44:54 +09:00 |
gamepaddb
|
internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
|
2022-04-19 23:36:02 +09:00 |
glfw
|
rename Ebiten -> Ebitengine
|
2022-05-25 22:48:19 +09:00 |
glfwwin
|
internal/graphicsdriver/directx: bug fix: ignore DXGI_STATUS_OCCLUDED
|
2022-07-04 12:55:36 +09:00 |
graphics
|
internal/graphics: change the naming convention: Num -> Count
|
2022-07-13 02:02:44 +09:00 |
graphicscommand
|
internal/graphics: change the naming convention: Num -> Count
|
2022-07-13 02:02:44 +09:00 |
graphicsdriver
|
internal/graphicsdriver/directx: typo
|
2022-07-20 01:24:08 +09:00 |
hooks
|
internal/hooks: Enable to return error at suspend/resume audio
|
2021-05-04 23:09:01 +09:00 |
jsutil
|
internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
|
2022-06-21 21:54:02 +09:00 |
microsoftgdk
|
internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions
|
2022-06-13 22:35:58 +09:00 |
mipmap
|
internal/graphics: change the naming convention: Num -> Count
|
2022-07-13 02:02:44 +09:00 |
packing
|
Remove dot imports from tests - Remove dot imports (#1837)
|
2021-10-02 19:58:48 +09:00 |
png
|
internal/png: clean up files before generating
|
2022-04-06 11:48:46 +09:00 |
processtest
|
ebiten: rename TPS functions
|
2022-07-17 11:30:12 +09:00 |
restorable
|
internal/restorable: change the naming convention: Num -> Count
|
2022-07-13 02:11:12 +09:00 |
shader
|
internal/shader: change the naming convention: Num -> Count
|
2022-07-13 02:02:48 +09:00 |
shaderir
|
internal/shaderir: change the naming convention: Num -> Count
|
2022-07-13 02:02:48 +09:00 |
testing
|
ebiten: compile shaders at NewShader
|
2022-04-04 02:52:57 +09:00 |
thread
|
internal/thread: bug fix: do not close 'terminate' channel
|
2022-01-05 17:21:53 +09:00 |
ui
|
internal/graphics: change the naming convention: Num -> Count
|
2022-07-13 02:02:44 +09:00 |
vibrate
|
add ebitenginecbackend build tag besides ebitencbackend
|
2022-07-09 15:23:52 +09:00 |