ebiten/internal/uidriver/glfw
Hajime Hoshi 67d158b451 internal/uidriver/glfw: Bug fix: Rendering should be updated after restoring from fullscreen
u.toChangeSize affects the result of u.updateSize. When the callback
for WindowSetSize is invoked, toChangeSize should be true.

In order to simplify the logic, we have to remove toChangeSize later.

Closes #1884
2021-11-27 17:54:53 +09:00
..
graphics_darwin.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
graphics_opengl.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
hideconsole_notwindows.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
hideconsole_windows.go Clean up the 'js' build tags 2020-10-07 01:33:10 +09:00
input.go internal/uidriver/glfw: Bug fix: Get the correct initial monitor and its scale 2021-10-09 18:18:36 +09:00
keys.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
run_notsinglethread.go internal/uidriver/glfw: Bug fix: do not execute loop function if init failed (#1689) 2021-06-29 23:51:25 +09:00
run_singlethread.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
ui_darwin.go internal/uidriver/glfw: Bug fix: Crashed a transparent button with the green button 2021-10-31 18:22:12 +09:00
ui_unix.go internal/uidriver/glfw: Bug fix: Get the correct initial monitor and its scale 2021-10-09 18:18:36 +09:00
ui_windows.go internal/uidriver/glfw: Bug fix: Get the correct initial monitor and its scale 2021-10-09 18:18:36 +09:00
ui.go internal/uidriver/glfw: Bug fix: Rendering should be updated after restoring from fullscreen 2021-11-27 17:54:53 +09:00
window.go internal/uidriver/glfw: Bug fix: Adjust the window size along with the device scale 2021-10-10 14:30:54 +09:00