ebiten/internal/opengl/image.go
2018-11-04 18:46:05 +09:00

47 lines
1.1 KiB
Go

// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package opengl
type Image struct {
Texture Texture
Framebuffer *Framebuffer
width int
height int
}
func NewImage(width, height int) *Image {
return &Image{
width: width,
height: height,
}
}
func (i *Image) Size() (int, int) {
return i.width, i.height
}
func (i *Image) IsInvalidated() bool {
return !theContext.isTexture(i.Texture)
}
func (i *Image) Delete() {
if i.Framebuffer != nil {
i.Framebuffer.Delete()
}
if i.Texture != *new(Texture) {
theContext.deleteTexture(i.Texture)
}
}