ebiten/internal/uidriver/mobile
Hajime Hoshi 802693fa20 uidriver/mobile: Implement IsForeground
This adds hooks on resuming/suspending the application, and
switches the foreground state there. This change also updates
the logic to suspend the game loop to be clearer.

Fixes #1037
2020-01-23 02:08:31 +09:00
..
graphics_ios.go driver: Let UI have Graphics 2020-01-03 18:32:27 +09:00
graphics_opengl.go uidriver/mobile: Prevent non-mobile environments from compiling 2020-01-18 21:15:56 +09:00
input.go input: Rename GamepadGUID -> GamepadSDLID (#1049) 2020-01-11 15:50:37 +09:00
ui.go uidriver/mobile: Implement IsForeground 2020-01-23 02:08:31 +09:00