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53 lines
903 B
Go
53 lines
903 B
Go
package graphics
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import (
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"github.com/hajimehoshi/go.ebiten/graphics/matrix"
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"image"
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"image/color"
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)
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type Device interface {
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Update()
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TextureFactory() TextureFactory
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}
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type Rect struct {
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X int
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Y int
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Width int
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Height int
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}
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type TexturePart struct {
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LocationX int
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LocationY int
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Source Rect
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}
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type GraphicsContext interface {
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Clear()
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Fill(color color.Color)
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DrawRect(rect Rect, clr color.Color)
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DrawTexture(textureID TextureID,
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geometryMatrix matrix.Geometry,
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colorMatrix matrix.Color)
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DrawTextureParts(textureID TextureID,
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locations []TexturePart,
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geometryMatrix matrix.Geometry,
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colorMatrix matrix.Color)
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SetOffscreen(textureID TextureID)
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}
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type TextureFactory interface {
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NewTexture(width, height int) Texture
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NewTextureFromImage(img image.Image) (Texture, error)
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}
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type Texture struct {
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ID TextureID
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Width int
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Height int
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}
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type TextureID int
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