ebiten/internal/graphicscommand
Hajime Hoshi 810b62f83e internal/graphicscommand: introduce commandQueuePool and commandQueueManager
This removes the restriction of the number of command queues.

Updates #1704
2023-10-08 19:23:57 +09:00
..
bytes.go internal/graphicscommand: introduce commandQueuePool and commandQueueManager 2023-10-08 19:23:57 +09:00
command.go internal/graphicscommand: introduce commandQueuePool and commandQueueManager 2023-10-08 19:23:57 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
image_notjs.go internal/graphicscommand: use bufio to make dumping images faster 2023-08-26 00:50:45 +09:00
image_test.go internal/graphicsdriver: replace Region with image.Rectangle (#2791) 2023-09-28 14:29:55 +09:00
image.go internal/graphicscommand: introduce commandQueuePool and commandQueueManager 2023-10-08 19:23:57 +09:00
shader.go internal/graphicscommand: introduce commandQueuePool and commandQueueManager 2023-10-08 19:23:57 +09:00
thread.go internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00