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https://github.com/hajimehoshi/ebiten.git
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ad86c297fb
Closes #1626
99 lines
2.5 KiB
Go
Vendored
99 lines
2.5 KiB
Go
Vendored
// Copyright 2021 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package oboe
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// #cgo CXXFLAGS: -std=c++17
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// #cgo LDFLAGS: -llog -lOpenSLES -static-libstdc++
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//
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// #include "binding_android.h"
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import "C"
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import (
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"fmt"
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"runtime"
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"unsafe"
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)
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func Suspend() error {
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if msg := C.Suspend(); msg != nil {
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return fmt.Errorf("oboe: Suspend failed: %s", C.GoString(msg))
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}
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return nil
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}
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func Resume() error {
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if msg := C.Resume(); msg != nil {
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return fmt.Errorf("oboe: Resume failed: %s", C.GoString(msg))
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}
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return nil
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}
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type Player struct {
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player C.PlayerID
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onWritten func()
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}
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func NewPlayer(sampleRate, channelNum, bitDepthInBytes int, volume float64, onWritten func()) *Player {
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p := &Player{
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onWritten: onWritten,
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}
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p.player = C.Player_Create(C.int(sampleRate), C.int(channelNum), C.int(bitDepthInBytes), C.double(volume), C.uintptr_t(uintptr(unsafe.Pointer(p))))
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runtime.SetFinalizer(p, (*Player).Close)
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return p
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}
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//export onWrittenCallback
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func onWrittenCallback(player C.uintptr_t) {
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p := (*Player)(unsafe.Pointer(uintptr(player)))
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p.onWritten()
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}
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func (p *Player) AppendBuffer(buf []byte) {
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ptr := C.CBytes(buf)
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defer C.free(ptr)
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C.Player_AppendBuffer(p.player, (*C.uint8_t)(ptr), C.int(len(buf)))
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}
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func (p *Player) Play() error {
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if msg := C.Player_Play(p.player); msg != nil {
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return fmt.Errorf("oboe: Player_Play failed: %s", C.GoString(msg))
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}
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return nil
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}
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func (p *Player) Pause() error {
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if msg := C.Player_Pause(p.player); msg != nil {
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return fmt.Errorf("oboe: Player_Pause failed: %s", C.GoString(msg))
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}
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return nil
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}
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func (p *Player) SetVolume(volume float64) {
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C.Player_SetVolume(p.player, C.double(volume))
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}
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func (p *Player) Close() error {
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runtime.SetFinalizer(p, nil)
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if msg := C.Player_Close(p.player); msg != nil {
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return fmt.Errorf("oboe: Player_Close failed: %s", C.GoString(msg))
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}
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return nil
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}
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func (p *Player) UnplayedBufferSize() int64 {
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return int64(C.Player_UnplayedBufferSize(p.player))
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}
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