Ebitengine - A dead simple 2D game engine for Go
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examples examples/flappy: Use RunGame 2020-04-01 15:59:49 +09:00
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colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
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copy_test.go graphics: Move functions to the package ebiten 2019-06-26 22:23:09 +09:00
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doc.go Introduce 'monogame' build tag experimentally 2020-04-01 23:42:17 +09:00
export_test.go mipmap: Create mipmap package and bufferd.Image uses it 2020-01-08 02:06:01 +09:00
gamepad.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
generate.go Bug fix: some generators did not work due to a lacked package 2020-03-23 01:36:21 +09:00
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graphics.go graphics: Move const definitions to driver package 2019-06-26 01:05:13 +09:00
image_test.go ebiten: Use internal/testing for tests 2020-04-01 18:35:12 +09:00
image.go graphics: Use float64 in GeoM 2020-03-16 00:38:33 +09:00
imagedumper_desktop.go ui: Add an optional function Draw function to Game interface (#1107) 2020-03-24 12:01:37 +09:00
imagedumper_notdesktop.go ui: Add an optional function Draw function to Game interface (#1107) 2020-03-24 12:01:37 +09:00
imageparts.go graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
init.go Refactoring: Add init.go 2020-02-11 11:14:19 +09:00
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keys.go input: Refactoring: Rename variables 2020-02-19 10:52:58 +09:00
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run.go docs: Improve comments about Game 2020-04-01 14:44:56 +09:00
uicontext.go driver: Simplify UIContext.Update 2020-04-03 00:18:27 +09:00
uidriver_glfw.go Remove driver getters for the playground 2019-09-03 01:47:48 +09:00
uidriver_js.go Introduce 'monogame' build tag experimentally 2020-04-01 23:42:17 +09:00
uidriver_mobile.go Move back driver getters to ebiten package 2019-09-03 01:46:11 +09:00
uidriver_monogame.go ebiten: Fix the copyright year 2020-04-02 12:42:54 +09:00
window.go ui: Forbid RestoreWindow when the window is not maximized nor minimized 2020-03-31 02:48:22 +09:00

Ebiten

Build Status Go Report Card

A dead simple 2D game library in Go

Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.

Overview

Platforms

  • Windows (No Cgo!)
  • macOS
  • Linux
  • FreeBSD
  • Android
  • iOS
  • Web browsers (Chrome, Firefox, Safari and Edge)

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.