ebiten/internal/glfw/externaldll_windows.go
Hajime Hoshi 8b775cf0dd internal/glfw: Add a new build tag ebitenexternaldll to requrie external DLLs
Embedding a DLL file and extrating it on the fly can be problematic.
The application might be unexpectedly recognized as a virus by some
virus checkers.

To mitigate this issue, Ebiten adds a new build mode `ebitenexternaldll`
which prevents Ebiten from embedding DLL files. Instead, the application
will require DLL files for GLFW.

Closes #1832
2021-10-14 02:44:25 +09:00

37 lines
976 B
Go

// Copyright 2021 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build ebitenexternaldll
// +build ebitenexternaldll
package glfw
import (
"fmt"
"runtime"
"golang.org/x/sys/windows"
)
func loadDLL() (*dll, error) {
name := "glfw_windows_" + runtime.GOARCH + ".dll"
d := windows.NewLazyDLL(name)
if err := d.Load(); err != nil {
return nil, fmt.Errorf("glfw: failed to load %s: %w", name, err)
}
return &dll{
d: d,
}, nil
}