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https://github.com/hajimehoshi/ebiten.git
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7be00d79e8
FPS was unstable on fullscreen mode i.e., when the view size is the same as the monitor size. By using a little different size view, FPS becomes stable. Updates #1745 |
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.. | ||
ca | ||
mtl | ||
ns | ||
graphics.go | ||
README.md | ||
shader.go | ||
view_ios.go | ||
view_macos.go | ||
view.go |
These packages are copied from Dmitri Shuralyov's mtl packages and edited with Dmitri's permission:
github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ca
(copied fromdmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ca
)github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl
(copied fromdmitri.shuralyov.com/gpu/mtl
)github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/ns
(copied fromdmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ns
)