ebiten/internal/ui
2017-11-10 01:21:15 +09:00
..
gamepadbutton.go input: Extend number of gamepad buttons from 16 to 32 (for PS4) 2017-02-25 22:49:17 +09:00
hideconsole_notwindows.go ui: Rename files 2017-05-13 19:50:40 +09:00
hideconsole_windows.go Fix misspelling 2017-07-23 22:50:18 +09:00
input_glfw.go ui: Add IsGamepadPresent 2017-10-26 02:59:33 +09:00
input_js.go ui: Rename functions from Safari to Edge 2017-11-10 00:35:46 +09:00
input_mobile.go InputChars (#403) 2017-08-15 04:11:51 +09:00
input.go ui: Add GamepadIDs and remove IsGamepadPresent (#447) 2017-10-26 23:59:09 +09:00
keys_glfw.go Add FreeBSD support (#352) 2017-05-11 19:09:13 +09:00
keys_js.go ui: Rename functions from Safari to Edge 2017-11-10 00:35:46 +09:00
keys.go ui: Add keys (#339) 2017-04-14 03:09:00 +09:00
mousebutton.go Remove MouseButtonMax 2015-01-07 03:08:33 +09:00
ui_android.go mobile: Change the unit from px to dp on Android (#241) 2016-07-03 05:37:56 +09:00
ui_glfw.go input: Bug fix: runeBuffer should be reset on each frame 2017-11-10 01:21:15 +09:00
ui_ios.go ui: Bug fix: Scale was wrong when magnifier is enabled 2017-11-09 02:06:35 +09:00
ui_js.go input: Bug fix: runeBuffer should be reset on each frame 2017-11-10 01:21:15 +09:00
ui_mac.go ui: Adjust window size in case when glfwGetVideoMode fails (#328) 2017-04-19 00:51:15 +09:00
ui_mobile.go input: Bug fix: runeBuffer should be reset on each frame 2017-11-10 01:21:15 +09:00
ui_windows.go ui: Keep the device scale to avoid re-calculation 2017-05-14 04:21:20 +09:00
ui_xwindow.go Add FreeBSD support (#352) 2017-05-11 19:09:13 +09:00
ui.go input: Bug fix: runeBuffer should be reset on each frame 2017-11-10 01:21:15 +09:00