ebiten/internal/shader
Hajime Hoshi 88e5d5e059 Revert "internal/shaderir: refactoring: remove Program.TextureNum"
This reverts commit c2bea16776.

Reason: test compilation errors
2022-12-24 15:53:16 +09:00
..
testdata internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
expr.go internal/shader: bug fix: % operators for integer vecs didn't work 2022-11-21 01:39:20 +09:00
shader_test.go all: replace io/ioutil with io and os 2022-09-15 02:54:25 +09:00
shader.go Revert "internal/shaderir: refactoring: remove Program.TextureNum" 2022-12-24 15:53:16 +09:00
stmt.go all: update URLs in comments 2022-11-21 01:46:50 +09:00
syntax_test.go all: update URLs in comments 2022-11-21 01:46:50 +09:00
type.go internal/shader: introduce integer vectors (ivec2, ivec3, ivec4) 2022-11-21 00:31:23 +09:00