ebiten/internal/shaderir/glsl
Hajime Hoshi 88e5d5e059 Revert "internal/shaderir: refactoring: remove Program.TextureNum"
This reverts commit c2bea16776.

Reason: test compilation errors
2022-12-24 15:53:16 +09:00
..
glsl.go Revert "internal/shaderir: refactoring: remove Program.TextureNum" 2022-12-24 15:53:16 +09:00
type.go internal/shader: introduce integer vectors (ivec2, ivec3, ivec4) 2022-11-21 00:31:23 +09:00