ebiten/cmd/ebitenmonogame/project.csproj.go
2020-04-26 02:33:28 +09:00

7 lines
917 B
Go

// Code generated by file2byteslice. DO NOT EDIT.
// (gofmt is fine after generating)
package main
var project_csproj = []byte("<Project Sdk=\"Microsoft.NET.Sdk\">\n\n <PropertyGroup>\n <OutputType>WinExe</OutputType>\n <TargetFramework>net48</TargetFramework>\n </PropertyGroup>\n\n <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' \">\n <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\n </PropertyGroup>\n <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' \">\n <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\n </PropertyGroup>\n\n <ItemGroup>\n <MonoGameContentReference Include=\"**\\*.mgcb\" />\n </ItemGroup>\n\n <ItemGroup>\n <PackageReference Include=\"MonoGame.Content.Builder\" Version=\"3.7.0.9\" />\n <PackageReference Include=\"MonoGame.Framework.DesktopGL.Core\" Version=\"3.8.0.13\" />\n </ItemGroup>\n\n</Project>\n")