mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-14 15:07:26 +01:00
b359985e97
Many of the structs found in internal.h (internal_windows.go) contain defines such as GLFW_WIN32_WINDOW_STATE which gets replaced with a struct defined in win32platform_windows.go (win32_platform.h). Originally, these structs where directly placed inside of internal_windows.go. However, to make it easier to add macOS and Linux these cannot be in this file. This commit separates the windows specific structs into the respective windows file and updates the field to be named state. Updates #2546
573 lines
16 KiB
Go
573 lines
16 KiB
Go
// SPDX-License-Identifier: Zlib
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// SPDX-FileCopyrightText: 2002-2006 Marcus Geelnard
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// SPDX-FileCopyrightText: 2006-2019 Camilla Löwy
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// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
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package goglfw
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import (
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"errors"
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"fmt"
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"strings"
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"unsafe"
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"golang.org/x/sys/windows"
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"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
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)
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func findPixelFormatAttribValue(attribs []int32, values []int32, attrib int32) int32 {
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for i := range attribs {
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if attribs[i] == attrib {
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return values[i]
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}
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}
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return 0
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}
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func (w *Window) choosePixelFormat(ctxconfig *ctxconfig, fbconfig_ *fbconfig) (int, error) {
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var nativeCount int32
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var attribs []int32
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if _glfw.platformContext.ARB_pixel_format {
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var attrib int32 = _WGL_NUMBER_PIXEL_FORMATS_ARB
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if err := wglGetPixelFormatAttribivARB(w.context.platform.dc, 1, 0, 1, &attrib, &nativeCount); err != nil {
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return 0, err
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}
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attribs = append(attribs,
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_WGL_SUPPORT_OPENGL_ARB,
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_WGL_DRAW_TO_WINDOW_ARB,
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_WGL_PIXEL_TYPE_ARB,
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_WGL_ACCELERATION_ARB,
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_WGL_RED_BITS_ARB,
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_WGL_RED_SHIFT_ARB,
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_WGL_GREEN_BITS_ARB,
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_WGL_GREEN_SHIFT_ARB,
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_WGL_BLUE_BITS_ARB,
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_WGL_BLUE_SHIFT_ARB,
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_WGL_ALPHA_BITS_ARB,
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_WGL_ALPHA_SHIFT_ARB,
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_WGL_DEPTH_BITS_ARB,
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_WGL_STENCIL_BITS_ARB,
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_WGL_ACCUM_BITS_ARB,
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_WGL_ACCUM_RED_BITS_ARB,
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_WGL_ACCUM_GREEN_BITS_ARB,
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_WGL_ACCUM_BLUE_BITS_ARB,
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_WGL_ACCUM_ALPHA_BITS_ARB,
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_WGL_AUX_BUFFERS_ARB,
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_WGL_STEREO_ARB,
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_WGL_DOUBLE_BUFFER_ARB)
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if _glfw.platformContext.ARB_multisample {
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attribs = append(attribs, _WGL_SAMPLES_ARB)
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}
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if ctxconfig.client == OpenGLAPI {
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if _glfw.platformContext.ARB_framebuffer_sRGB || _glfw.platformContext.EXT_framebuffer_sRGB {
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attribs = append(attribs, _WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)
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}
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} else {
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if _glfw.platformContext.EXT_colorspace {
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attribs = append(attribs, _WGL_COLORSPACE_EXT)
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}
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}
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} else {
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c, err := _DescribePixelFormat(w.context.platform.dc, 1, uint32(unsafe.Sizeof(_PIXELFORMATDESCRIPTOR{})), nil)
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if err != nil {
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return 0, err
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}
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nativeCount = c
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}
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usableConfigs := make([]*fbconfig, 0, nativeCount)
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for i := int32(0); i < nativeCount; i++ {
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var u fbconfig
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pixelFormat := uintptr(i) + 1
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if _glfw.platformContext.ARB_pixel_format {
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// Get pixel format attributes through "modern" extension
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values := make([]int32, len(attribs))
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if err := wglGetPixelFormatAttribivARB(w.context.platform.dc, int32(pixelFormat), 0, uint32(len(attribs)), &attribs[0], &values[0]); err != nil {
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return 0, err
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}
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findAttribValue := func(attrib int32) int32 {
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return findPixelFormatAttribValue(attribs, values, attrib)
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}
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if findAttribValue(_WGL_SUPPORT_OPENGL_ARB) == 0 || findAttribValue(_WGL_DRAW_TO_WINDOW_ARB) == 0 {
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continue
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}
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if findAttribValue(_WGL_PIXEL_TYPE_ARB) != _WGL_TYPE_RGBA_ARB {
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continue
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}
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if findAttribValue(_WGL_ACCELERATION_ARB) == _WGL_NO_ACCELERATION_ARB {
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continue
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}
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if (findAttribValue(_WGL_DOUBLE_BUFFER_ARB) != 0) != fbconfig_.doublebuffer {
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continue
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}
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u.redBits = int(findAttribValue(_WGL_RED_BITS_ARB))
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u.greenBits = int(findAttribValue(_WGL_GREEN_BITS_ARB))
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u.blueBits = int(findAttribValue(_WGL_BLUE_BITS_ARB))
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u.alphaBits = int(findAttribValue(_WGL_ALPHA_BITS_ARB))
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u.depthBits = int(findAttribValue(_WGL_DEPTH_BITS_ARB))
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u.stencilBits = int(findAttribValue(_WGL_STENCIL_BITS_ARB))
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u.accumRedBits = int(findAttribValue(_WGL_ACCUM_RED_BITS_ARB))
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u.accumGreenBits = int(findAttribValue(_WGL_ACCUM_GREEN_BITS_ARB))
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u.accumBlueBits = int(findAttribValue(_WGL_ACCUM_BLUE_BITS_ARB))
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u.accumAlphaBits = int(findAttribValue(_WGL_ACCUM_ALPHA_BITS_ARB))
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u.auxBuffers = int(findAttribValue(_WGL_AUX_BUFFERS_ARB))
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if findAttribValue(_WGL_STEREO_ARB) != 0 {
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u.stereo = true
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}
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if _glfw.platformContext.ARB_multisample {
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u.samples = int(findAttribValue(_WGL_SAMPLES_ARB))
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}
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if ctxconfig.client == OpenGLAPI {
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if _glfw.platformContext.ARB_framebuffer_sRGB || _glfw.platformContext.EXT_framebuffer_sRGB {
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if findAttribValue(_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB) != 0 {
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u.sRGB = true
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}
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}
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} else {
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if _glfw.platformContext.EXT_colorspace {
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if findAttribValue(_WGL_COLORSPACE_EXT) == _WGL_COLORSPACE_SRGB_EXT {
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u.sRGB = true
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}
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}
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}
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} else {
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// Get pixel format attributes through legacy PFDs
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var pfd _PIXELFORMATDESCRIPTOR
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if _, err := _DescribePixelFormat(w.context.platform.dc, int32(pixelFormat), uint32(unsafe.Sizeof(pfd)), &pfd); err != nil {
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return 0, err
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}
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if pfd.dwFlags&_PFD_DRAW_TO_WINDOW == 0 || pfd.dwFlags&_PFD_SUPPORT_OPENGL == 0 {
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continue
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}
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if pfd.dwFlags&_PFD_GENERIC_ACCELERATED == 0 && pfd.dwFlags&_PFD_GENERIC_FORMAT != 0 {
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continue
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}
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if pfd.iPixelType != _PFD_TYPE_RGBA {
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continue
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}
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if (pfd.dwFlags&_PFD_DOUBLEBUFFER != 0) != fbconfig_.doublebuffer {
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continue
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}
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u.redBits = int(pfd.cRedBits)
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u.greenBits = int(pfd.cGreenBits)
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u.blueBits = int(pfd.cBlueBits)
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u.alphaBits = int(pfd.cAlphaBits)
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u.depthBits = int(pfd.cDepthBits)
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u.stencilBits = int(pfd.cStencilBits)
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u.accumRedBits = int(pfd.cAccumRedBits)
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u.accumGreenBits = int(pfd.cAccumGreenBits)
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u.accumBlueBits = int(pfd.cAccumBlueBits)
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u.accumAlphaBits = int(pfd.cAccumAlphaBits)
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u.auxBuffers = int(pfd.cAuxBuffers)
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if pfd.dwFlags&_PFD_STEREO != 0 {
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u.stereo = true
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}
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}
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u.handle = pixelFormat
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usableConfigs = append(usableConfigs, &u)
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}
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if len(usableConfigs) == 0 {
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return 0, fmt.Errorf("goglfw: the driver does not appear to support OpenGL")
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}
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closest := chooseFBConfig(fbconfig_, usableConfigs)
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if closest == nil {
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return 0, fmt.Errorf("goglfw: failed to find a suitable pixel format")
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}
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return int(closest.handle), nil
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}
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func makeContextCurrentWGL(window *Window) error {
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if window != nil {
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if err := wglMakeCurrent(window.context.platform.dc, window.context.platform.handle); err != nil {
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_ = _glfw.contextSlot.set(0)
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return err
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}
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if err := _glfw.contextSlot.set(uintptr(unsafe.Pointer(window))); err != nil {
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return err
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}
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} else {
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if err := wglMakeCurrent(0, 0); err != nil {
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_ = _glfw.contextSlot.set(0)
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return err
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}
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if err := _glfw.contextSlot.set(0); err != nil {
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return err
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}
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}
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return nil
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}
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func swapBuffersWGL(window *Window) error {
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if window.monitor == nil && _IsWindowsVistaOrGreater() {
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// DWM Composition is always enabled on Win8+
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enabled := _IsWindows8OrGreater()
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if !enabled {
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var err error
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enabled, err = _DwmIsCompositionEnabled()
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if err != nil {
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return err
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}
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}
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// HACK: Use DwmFlush when desktop composition is enabled
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if enabled {
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for i := 0; i < window.context.platform.interval; i++ {
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// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
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_ = _DwmFlush()
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}
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}
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}
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if err := _SwapBuffers(window.context.platform.dc); err != nil {
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return err
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}
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return nil
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}
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func swapIntervalWGL(interval int) error {
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ptr, err := _glfw.contextSlot.get()
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if err != nil {
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return err
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}
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window := (*Window)(unsafe.Pointer(ptr))
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window.context.platform.interval = interval
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if window.monitor == nil && _IsWindowsVistaOrGreater() {
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// DWM Composition is always enabled on Win8+
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enabled := _IsWindows8OrGreater()
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if !enabled {
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e, err := _DwmIsCompositionEnabled()
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// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
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if err == nil {
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enabled = e
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}
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}
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// HACK: Disable WGL swap interval when desktop composition is enabled to
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// avoid interfering with DWM vsync
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if enabled {
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interval = 0
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}
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}
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if _glfw.platformContext.EXT_swap_control {
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if err := wglSwapIntervalEXT(int32(interval)); err != nil {
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return err
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}
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}
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return nil
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}
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func extensionSupportedWGL(extension string) bool {
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var extensions string
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if wglGetExtensionsStringARB_Available() {
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extensions = wglGetExtensionsStringARB(wglGetCurrentDC())
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} else if wglGetExtensionsStringEXT_Available() {
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extensions = wglGetExtensionsStringEXT()
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}
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if len(extensions) == 0 {
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return false
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}
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for _, str := range strings.Split(extensions, " ") {
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if extension == str {
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return true
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}
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}
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return false
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}
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func getProcAddressWGL(procname string) uintptr {
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proc := wglGetProcAddress(procname)
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if proc != 0 {
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return proc
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}
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return opengl32.NewProc(procname).Addr()
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}
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func destroyContextWGL(window *Window) error {
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if window.context.platform.handle != 0 {
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// Ignore ERROR_BUSY. This happens when the thread is different from the context thread (#2518).
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// This is a known issue of GLFW (glfw/glfw#2239).
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// TODO: Delete the context on an appropriate thread.
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if err := wglDeleteContext(window.context.platform.handle); err != nil && !errors.Is(err, windows.ERROR_BUSY) {
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return err
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}
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window.context.platform.handle = 0
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}
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return nil
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}
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func initWGL() error {
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if microsoftgdk.IsXbox() {
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return fmt.Errorf("goglfw: WGL is not available in Xbox")
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}
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if _glfw.platformContext.inited {
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return nil
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}
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// opengl32.dll must be loaded first. The loading state might affect Windows APIs.
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// This is needed at least before SetPixelFormat.
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if err := opengl32.Load(); err != nil {
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return err
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}
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// NOTE: A dummy context has to be created for opengl32.dll to load the
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// OpenGL ICD, from which we can then query WGL extensions
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// NOTE: This code will accept the Microsoft GDI ICD; accelerated context
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// creation failure occurs during manual pixel format enumeration
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dc, err := _GetDC(_glfw.platformWindow.helperWindowHandle)
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if err != nil {
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return err
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}
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pfd := _PIXELFORMATDESCRIPTOR{
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nVersion: 1,
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dwFlags: _PFD_DRAW_TO_WINDOW | _PFD_SUPPORT_OPENGL | _PFD_DOUBLEBUFFER,
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iPixelType: _PFD_TYPE_RGBA,
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cColorBits: 24,
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}
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pfd.nSize = uint16(unsafe.Sizeof(pfd))
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format, err := _ChoosePixelFormat(dc, &pfd)
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if err != nil {
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return err
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}
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if err := _SetPixelFormat(dc, format, &pfd); err != nil {
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return err
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}
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rc, err := wglCreateContext(dc)
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if err != nil {
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return err
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}
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pdc := wglGetCurrentDC()
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prc := wglGetCurrentContext()
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if err := wglMakeCurrent(dc, rc); err != nil {
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_ = wglMakeCurrent(pdc, prc)
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_ = wglDeleteContext(rc)
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return err
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}
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// NOTE: Functions must be loaded first as they're needed to retrieve the
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// extension string that tells us whether the functions are supported
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//
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// Interestingly, wglGetProcAddress might return 0 after extensionSupportedWGL is called.
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initWGLExtensionFunctions()
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// NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not
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// checked below as we are already using them
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_glfw.platformContext.ARB_multisample = extensionSupportedWGL("WGL_ARB_multisample")
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_glfw.platformContext.ARB_framebuffer_sRGB = extensionSupportedWGL("WGL_ARB_framebuffer_sRGB")
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_glfw.platformContext.EXT_framebuffer_sRGB = extensionSupportedWGL("WGL_EXT_framebuffer_sRGB")
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_glfw.platformContext.ARB_create_context = extensionSupportedWGL("WGL_ARB_create_context")
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_glfw.platformContext.ARB_create_context_profile = extensionSupportedWGL("WGL_ARB_create_context_profile")
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_glfw.platformContext.EXT_create_context_es2_profile = extensionSupportedWGL("WGL_EXT_create_context_es2_profile")
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_glfw.platformContext.ARB_create_context_robustness = extensionSupportedWGL("WGL_ARB_create_context_robustness")
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_glfw.platformContext.ARB_create_context_no_error = extensionSupportedWGL("WGL_ARB_create_context_no_error")
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_glfw.platformContext.EXT_swap_control = extensionSupportedWGL("WGL_EXT_swap_control")
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_glfw.platformContext.EXT_colorspace = extensionSupportedWGL("WGL_EXT_colorspace")
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_glfw.platformContext.ARB_pixel_format = extensionSupportedWGL("WGL_ARB_pixel_format")
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_glfw.platformContext.ARB_context_flush_control = extensionSupportedWGL("WGL_ARB_context_flush_control")
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if err := wglMakeCurrent(pdc, prc); err != nil {
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return err
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}
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if err := wglDeleteContext(rc); err != nil {
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return err
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}
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_glfw.platformContext.inited = true
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return nil
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}
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func terminateWGL() {
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}
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func (w *Window) createContextWGL(ctxconfig *ctxconfig, fbconfig *fbconfig) error {
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var share _HGLRC
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if ctxconfig.share != nil {
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share = ctxconfig.share.context.platform.handle
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}
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dc, err := _GetDC(w.platform.handle)
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if err != nil {
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return err
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}
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w.context.platform.dc = dc
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pixelFormat, err := w.choosePixelFormat(ctxconfig, fbconfig)
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if err != nil {
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return err
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}
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var pfd _PIXELFORMATDESCRIPTOR
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if _, err := _DescribePixelFormat(w.context.platform.dc, int32(pixelFormat), uint32(unsafe.Sizeof(pfd)), &pfd); err != nil {
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return err
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}
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if err := _SetPixelFormat(w.context.platform.dc, int32(pixelFormat), &pfd); err != nil {
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return err
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}
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if ctxconfig.client == OpenGLAPI {
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if ctxconfig.forward && !_glfw.platformContext.ARB_create_context {
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return fmt.Errorf("goglfw: a forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable: %w", VersionUnavailable)
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}
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if ctxconfig.profile != 0 && !_glfw.platformContext.ARB_create_context_profile {
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return fmt.Errorf("goglfw: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable: %w", VersionUnavailable)
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}
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} else {
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if !_glfw.platformContext.ARB_create_context || !_glfw.platformContext.ARB_create_context_profile || !_glfw.platformContext.EXT_create_context_es2_profile {
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return fmt.Errorf("goglfw: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable: %w", ApiUnavailable)
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}
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}
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if _glfw.platformContext.ARB_create_context {
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var flags int32
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var mask int32
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if ctxconfig.client == OpenGLAPI {
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if ctxconfig.forward {
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flags |= _WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
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}
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if ctxconfig.profile == OpenGLCoreProfile {
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mask |= _WGL_CONTEXT_CORE_PROFILE_BIT_ARB
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} else if ctxconfig.profile == OpenGLCompatProfile {
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mask |= _WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
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}
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|
} else {
|
|
mask |= _WGL_CONTEXT_ES2_PROFILE_BIT_EXT
|
|
}
|
|
|
|
if ctxconfig.debug {
|
|
flags |= _WGL_CONTEXT_DEBUG_BIT_ARB
|
|
}
|
|
|
|
var attribs []int32
|
|
if ctxconfig.robustness != 0 {
|
|
if _glfw.platformContext.ARB_create_context_robustness {
|
|
if ctxconfig.robustness == NoResetNotification {
|
|
attribs = append(attribs, _WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, _WGL_NO_RESET_NOTIFICATION_ARB)
|
|
} else if ctxconfig.robustness == LoseContextOnReset {
|
|
attribs = append(attribs, _WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, _WGL_LOSE_CONTEXT_ON_RESET_ARB)
|
|
}
|
|
flags |= _WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB
|
|
}
|
|
}
|
|
|
|
if ctxconfig.release != 0 {
|
|
if _glfw.platformContext.ARB_context_flush_control {
|
|
if ctxconfig.release == ReleaseBehaviorNone {
|
|
attribs = append(attribs, _WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, _WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB)
|
|
} else if ctxconfig.release == ReleaseBehaviorFlush {
|
|
attribs = append(attribs, _WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, _WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB)
|
|
}
|
|
}
|
|
}
|
|
|
|
if ctxconfig.noerror {
|
|
if _glfw.platformContext.ARB_create_context_no_error {
|
|
attribs = append(attribs, _WGL_CONTEXT_OPENGL_NO_ERROR_ARB, 1)
|
|
}
|
|
}
|
|
|
|
// NOTE: Only request an explicitly versioned context when necessary, as
|
|
// explicitly requesting version 1.0 does not always return the
|
|
// highest version supported by the driver
|
|
if ctxconfig.major != 1 || ctxconfig.minor != 0 {
|
|
attribs = append(attribs, _WGL_CONTEXT_MAJOR_VERSION_ARB, int32(ctxconfig.major))
|
|
attribs = append(attribs, _WGL_CONTEXT_MINOR_VERSION_ARB, int32(ctxconfig.minor))
|
|
}
|
|
|
|
if flags != 0 {
|
|
attribs = append(attribs, _WGL_CONTEXT_FLAGS_ARB, flags)
|
|
}
|
|
|
|
if mask != 0 {
|
|
attribs = append(attribs, _WGL_CONTEXT_PROFILE_MASK_ARB, mask)
|
|
}
|
|
|
|
attribs = append(attribs, 0, 0)
|
|
|
|
var err error
|
|
w.context.platform.handle, err = wglCreateContextAttribsARB(w.context.platform.dc, share, &attribs[0])
|
|
if err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
var err error
|
|
w.context.platform.handle, err = wglCreateContext(w.context.platform.dc)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if share != 0 {
|
|
if err := wglShareLists(share, w.context.platform.handle); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
w.context.makeCurrent = makeContextCurrentWGL
|
|
w.context.swapBuffers = swapBuffersWGL
|
|
w.context.swapInterval = swapIntervalWGL
|
|
w.context.extensionSupported = extensionSupportedWGL
|
|
w.context.getProcAddress = getProcAddressWGL
|
|
w.context.destroy = destroyContextWGL
|
|
|
|
return nil
|
|
}
|
|
|
|
func getWGLContext(handle *Window) _HGLRC {
|
|
window := handle
|
|
if !_glfw.initialized {
|
|
panic(NotInitialized)
|
|
}
|
|
if window.context.source != NativeContextAPI {
|
|
// TODO: Should this return an error?
|
|
return 0
|
|
}
|
|
return window.context.platform.handle
|
|
}
|