ebiten/internal/graphicsdriver
Hajime Hoshi 8be3bb41d5 shaderprecomp: remove ShaderSource and ShaderSourceID
This change simplifies the APIs to avoid some confusions around IDs.

Updates #2861
Closes #2999
2024-05-26 22:42:52 +09:00
..
directx shaderprecomp: remove ShaderSource and ShaderSourceID 2024-05-26 22:42:52 +09:00
metal shaderprecomp: remove ShaderSource and ShaderSourceID 2024-05-26 22:42:52 +09:00
opengl internal/graphicsdriver/gl: use PureGo for Linux and UNIX 2024-04-29 21:25:15 +09:00
playstation5 internal/graphicsdriver/playstation5: update the copyright year 2024-05-19 23:01:47 +09:00
blend.go ebiten: add BlendOperationMin and BlendOperationMax 2023-10-13 01:56:33 +09:00
graphics.go internal/graphicsdriver: remove Image.IsInvalidated 2024-01-09 00:30:21 +09:00