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51f83b1527
This change adds these APIs to inpututil: * IsStandardGamepadButtonJustPressed * IsStandardGamepadButtonJustReleased * StandardGamepadButtonPressDuration Closes #1557
103 lines
5.5 KiB
Go
103 lines
5.5 KiB
Go
// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ebiten
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import (
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"github.com/hajimehoshi/ebiten/v2/internal/driver"
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)
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// GamepadButton represents a gamepad button.
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type GamepadButton = driver.GamepadButton
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// GamepadButtons
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const (
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GamepadButton0 GamepadButton = driver.GamepadButton0
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GamepadButton1 GamepadButton = driver.GamepadButton1
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GamepadButton2 GamepadButton = driver.GamepadButton2
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GamepadButton3 GamepadButton = driver.GamepadButton3
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GamepadButton4 GamepadButton = driver.GamepadButton4
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GamepadButton5 GamepadButton = driver.GamepadButton5
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GamepadButton6 GamepadButton = driver.GamepadButton6
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GamepadButton7 GamepadButton = driver.GamepadButton7
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GamepadButton8 GamepadButton = driver.GamepadButton8
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GamepadButton9 GamepadButton = driver.GamepadButton9
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GamepadButton10 GamepadButton = driver.GamepadButton10
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GamepadButton11 GamepadButton = driver.GamepadButton11
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GamepadButton12 GamepadButton = driver.GamepadButton12
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GamepadButton13 GamepadButton = driver.GamepadButton13
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GamepadButton14 GamepadButton = driver.GamepadButton14
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GamepadButton15 GamepadButton = driver.GamepadButton15
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GamepadButton16 GamepadButton = driver.GamepadButton16
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GamepadButton17 GamepadButton = driver.GamepadButton17
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GamepadButton18 GamepadButton = driver.GamepadButton18
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GamepadButton19 GamepadButton = driver.GamepadButton19
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GamepadButton20 GamepadButton = driver.GamepadButton20
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GamepadButton21 GamepadButton = driver.GamepadButton21
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GamepadButton22 GamepadButton = driver.GamepadButton22
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GamepadButton23 GamepadButton = driver.GamepadButton23
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GamepadButton24 GamepadButton = driver.GamepadButton24
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GamepadButton25 GamepadButton = driver.GamepadButton25
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GamepadButton26 GamepadButton = driver.GamepadButton26
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GamepadButton27 GamepadButton = driver.GamepadButton27
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GamepadButton28 GamepadButton = driver.GamepadButton28
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GamepadButton29 GamepadButton = driver.GamepadButton29
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GamepadButton30 GamepadButton = driver.GamepadButton30
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GamepadButton31 GamepadButton = driver.GamepadButton31
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GamepadButtonMax GamepadButton = GamepadButton31
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)
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// StandardGamepadButton represents a gamepad button in the standard layout.
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//
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// The layout and the button values are based on the web standard.
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// See https://www.w3.org/TR/gamepad/#remapping.
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type StandardGamepadButton = driver.StandardGamepadButton
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// StandardGamepadButtons
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const (
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StandardGamepadButtonRightBottom StandardGamepadButton = driver.StandardGamepadButtonRightBottom
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StandardGamepadButtonRightRight StandardGamepadButton = driver.StandardGamepadButtonRightRight
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StandardGamepadButtonRightLeft StandardGamepadButton = driver.StandardGamepadButtonRightLeft
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StandardGamepadButtonRightTop StandardGamepadButton = driver.StandardGamepadButtonRightTop
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StandardGamepadButtonFrontTopLeft StandardGamepadButton = driver.StandardGamepadButtonFrontTopLeft
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StandardGamepadButtonFrontTopRight StandardGamepadButton = driver.StandardGamepadButtonFrontTopRight
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StandardGamepadButtonFrontBottomLeft StandardGamepadButton = driver.StandardGamepadButtonFrontBottomLeft
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StandardGamepadButtonFrontBottomRight StandardGamepadButton = driver.StandardGamepadButtonFrontBottomRight
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StandardGamepadButtonCenterLeft StandardGamepadButton = driver.StandardGamepadButtonCenterLeft
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StandardGamepadButtonCenterRight StandardGamepadButton = driver.StandardGamepadButtonCenterRight
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StandardGamepadButtonLeftStick StandardGamepadButton = driver.StandardGamepadButtonLeftStick
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StandardGamepadButtonRightStick StandardGamepadButton = driver.StandardGamepadButtonRightStick
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StandardGamepadButtonLeftTop StandardGamepadButton = driver.StandardGamepadButtonLeftTop
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StandardGamepadButtonLeftBottom StandardGamepadButton = driver.StandardGamepadButtonLeftBottom
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StandardGamepadButtonLeftLeft StandardGamepadButton = driver.StandardGamepadButtonLeftLeft
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StandardGamepadButtonLeftRight StandardGamepadButton = driver.StandardGamepadButtonLeftRight
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StandardGamepadButtonCenterCenter StandardGamepadButton = driver.StandardGamepadButtonCenterCenter
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StandardGamepadButtonMax StandardGamepadButton = StandardGamepadButtonCenterCenter
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)
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// StandardGamepadAxis represents a gamepad axis in the standard layout.
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//
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// The layout and the button values are based on the web standard.
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// See https://www.w3.org/TR/gamepad/#remapping.
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type StandardGamepadAxis = driver.StandardGamepadAxis
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// StandardGamepadAxes
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const (
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StandardGamepadAxisLeftStickHorizontal StandardGamepadAxis = driver.StandardGamepadAxisLeftStickHorizontal
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StandardGamepadAxisLeftStickVertical StandardGamepadAxis = driver.StandardGamepadAxisLeftStickVertical
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StandardGamepadAxisRightStickHorizontal StandardGamepadAxis = driver.StandardGamepadAxisRightStickHorizontal
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StandardGamepadAxisRightStickVertical StandardGamepadAxis = driver.StandardGamepadAxisRightStickVertical
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StandardGamepadAxisMax StandardGamepadAxis = StandardGamepadAxisRightStickVertical
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)
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