ebiten/audio/internal/readerdriver
Hajime Hoshi 91d3d6b4e7 audio/internal/readerdriver: Bug fix: Avoid busy loop when EOF is reached
This is a part of reverting 81015a3c19.

On Drawin, the loop became busy when the source reached EOF. This
change fixes this issue by making the loop wait when the EOF is
reached and until the state is reset.

Updates #1650
2021-05-26 03:37:50 +09:00
..
driver_android.go audio/internal/readerdriver: Make Play async on Android 2021-05-16 20:13:39 +09:00
driver_darwin.go audio/internal/readerdriver: Bug fix: Avoid busy loop when EOF is reached 2021-05-26 03:37:50 +09:00
driver_default.go audio/internal/readerdriver: Implmeent a reader driver for Windows 2021-05-23 00:14:59 +09:00
driver_ios.m audio/internal/readerdriver: Implement for iOS 2021-05-09 19:04:59 +09:00
driver_js.go audio/internal/readerdriver: Refactoring: EOF doesn't matter to determine when to stop the waiting 2021-05-15 22:39:54 +09:00
driver_macos.go audio/internal/readerdriver: Implement a reader-style driver for macOS 2021-05-09 04:56:31 +09:00
driver_macos.m audio/internal/readerdriver: clang-format -i 2021-05-09 17:04:15 +09:00
driver_windows.go audio/internal/readerdriver: Add comments 2021-05-23 00:38:18 +09:00
driver.go audio/internal/readerdriver: Change the returning type of UnplayedBufferSize int64 -> int 2021-05-10 03:22:19 +09:00
winmm_windows.go audio/internal/readerdriver: Implmeent a reader driver for Windows 2021-05-23 00:14:59 +09:00