ebiten/internal/graphicscommand
Hajime Hoshi 92b3dab33c internal/graphicscommand: Refactoring: Use type assesion instead of interface
This was an optimization in GopherJS era. This change removes this
to simplify the implementation.
2021-07-05 21:16:04 +09:00
..
command.go internal/graphicscommand: Refactoring: Use type assesion instead of interface 2021-07-05 21:16:04 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_test.go ebiten: Add EvenOdd to DrawTrianglesOptions and DrawShaderTrianglesOptions 2021-07-05 03:35:55 +09:00
image.go ebiten: Add EvenOdd to DrawTrianglesOptions and DrawShaderTrianglesOptions 2021-07-05 03:35:55 +09:00
shader.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
thread.go internal/uidriver/glfw: Update the screen on resizing 2021-02-07 23:03:56 +09:00