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24 lines
457 B
Go
24 lines
457 B
Go
package graphics
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import (
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"image"
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)
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type Filter int
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const (
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FilterNearest Filter = iota
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FilterLinear
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)
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type TextureId int
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// A render target is essentially same as a texture, but it is assumed that the
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// all alpha of a render target is maximum.
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type RenderTargetId int
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type TextureFactory interface {
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CreateRenderTarget(width, height int, filter Filter) (RenderTargetId, error)
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CreateTexture(img image.Image, filter Filter) (TextureId, error)
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}
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