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gamepadbutton.go
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input: Extend number of gamepad buttons from 16 to 32 (for PS4)
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2017-02-25 22:49:17 +09:00 |
hideconsole_notwindows.go
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ui: Rename files
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2017-05-13 19:50:40 +09:00 |
hideconsole_windows.go
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Fix misspelling
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2017-07-23 22:50:18 +09:00 |
input_glfw.go
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ui: Add IsGamepadPresent
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2017-10-26 02:59:33 +09:00 |
input_js.go
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ui: Rename functions from Safari to Edge
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2017-11-10 00:35:46 +09:00 |
input_mobile.go
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InputChars (#403)
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2017-08-15 04:11:51 +09:00 |
input.go
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ui: Add GamepadIDs and remove IsGamepadPresent (#447)
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2017-10-26 23:59:09 +09:00 |
keys_glfw.go
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Add FreeBSD support (#352)
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2017-05-11 19:09:13 +09:00 |
keys_js.go
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ui: Rename functions from Safari to Edge
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2017-11-10 00:35:46 +09:00 |
keys.go
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ui: Add keys (#339)
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2017-04-14 03:09:00 +09:00 |
mousebutton.go
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Remove MouseButtonMax
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2015-01-07 03:08:33 +09:00 |
ui_android.go
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ui: Delete local variables asap on Android
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2017-11-13 01:30:08 +09:00 |
ui_glfw.go
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input: Bug fix: runeBuffer should be reset on each frame
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2017-11-10 01:21:15 +09:00 |
ui_ios.go
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ui: Bug fix: Scale was wrong when magnifier is enabled
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2017-11-09 02:06:35 +09:00 |
ui_js.go
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input: Bug fix: runeBuffer should be reset on each frame
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2017-11-10 01:21:15 +09:00 |
ui_mac.go
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ui: Adjust window size in case when glfwGetVideoMode fails (#328)
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2017-04-19 00:51:15 +09:00 |
ui_mobile.go
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ui: Implement SetScreenSize/Scale for mobiles
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2017-12-31 21:01:48 +09:00 |
ui_windows.go
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ui: Keep the device scale to avoid re-calculation
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2017-05-14 04:21:20 +09:00 |
ui_xwindow.go
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Add FreeBSD support (#352)
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2017-05-11 19:09:13 +09:00 |
ui.go
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input: Bug fix: runeBuffer should be reset on each frame
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2017-11-10 01:21:15 +09:00 |