mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
49 lines
1.3 KiB
Go
49 lines
1.3 KiB
Go
// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build dragonfly freebsd linux netbsd openbsd solaris
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// +build !js
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// +build !android
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package ui
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import (
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"github.com/go-gl/glfw/v3.2/glfw"
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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)
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func glfwScale() float64 {
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// This function must be called on the main thread.
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return devicescale.GetAt(currentUI.currentMonitor().GetPos())
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}
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func adjustWindowPosition(x, y int) (int, int) {
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return x, y
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}
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func currentMonitor() *glfw.Monitor {
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// TODO: Return more appropriate display.
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w := glfw.GetCurrentContext()
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wx, wy := w.GetPos()
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for _, m := range glfw.GetMonitors() {
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mx, my := m.GetPos()
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v := m.GetVideoMode()
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if mx <= wx && wx < mx+v.Width && my <= wy && wy < my+v.Height {
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return m
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}
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}
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return glfw.GetPrimaryMonitor()
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}
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