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As the finalizer function had a reference to the target image, the image's reference count never became 0. Then, the image was never finalized. This change fixes this issue by using a member function pointer instead of an anonymous function. Closes #2897 |
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export_test.go | ||
func.go | ||
image_test.go | ||
image.go | ||
set.go | ||
shader_test.go | ||
shader.go |