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https://github.com/hajimehoshi/ebiten.git
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154f86e6c1
Fixes #1328
101 lines
2.9 KiB
Go
101 lines
2.9 KiB
Go
// Copyright 2020 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package shader
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import (
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"fmt"
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"go/ast"
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gconstant "go/constant"
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"github.com/hajimehoshi/ebiten/internal/shaderir"
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)
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func (cs *compileState) parseType(block *block, expr ast.Expr) (shaderir.Type, bool) {
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switch t := expr.(type) {
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case *ast.Ident:
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switch t.Name {
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case "bool":
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return shaderir.Type{Main: shaderir.Bool}, true
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case "int":
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return shaderir.Type{Main: shaderir.Int}, true
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case "float":
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return shaderir.Type{Main: shaderir.Float}, true
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case "vec2":
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return shaderir.Type{Main: shaderir.Vec2}, true
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case "vec3":
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return shaderir.Type{Main: shaderir.Vec3}, true
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case "vec4":
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return shaderir.Type{Main: shaderir.Vec4}, true
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case "mat2":
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return shaderir.Type{Main: shaderir.Mat2}, true
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case "mat3":
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return shaderir.Type{Main: shaderir.Mat3}, true
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case "mat4":
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return shaderir.Type{Main: shaderir.Mat4}, true
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default:
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cs.addError(t.Pos(), fmt.Sprintf("unexpected type: %s", t.Name))
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return shaderir.Type{}, false
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}
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case *ast.ArrayType:
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if t.Len == nil {
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cs.addError(t.Pos(), fmt.Sprintf("array length must be specified"))
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return shaderir.Type{}, false
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}
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var length int
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if _, ok := t.Len.(*ast.Ellipsis); ok {
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length = -1 // Determine the length later.
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} else {
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exprs, _, _, ok := cs.parseExpr(block, t.Len, true)
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if !ok {
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return shaderir.Type{}, false
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}
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if len(exprs) != 1 {
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cs.addError(t.Pos(), fmt.Sprintf("invalid length of array"))
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return shaderir.Type{}, false
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}
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if exprs[0].Type != shaderir.NumberExpr {
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cs.addError(t.Pos(), fmt.Sprintf("length of array must be a constant number"))
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return shaderir.Type{}, false
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}
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l, ok := gconstant.Int64Val(exprs[0].Const)
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if !ok {
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cs.addError(t.Pos(), fmt.Sprintf("length of array must be an integer"))
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return shaderir.Type{}, false
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}
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length = int(l)
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}
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elm, ok := cs.parseType(block, t.Elt)
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if !ok {
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return shaderir.Type{}, false
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}
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if elm.Main == shaderir.Array {
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cs.addError(t.Pos(), fmt.Sprintf("array of array is forbidden"))
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return shaderir.Type{}, false
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}
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return shaderir.Type{
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Main: shaderir.Array,
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Sub: []shaderir.Type{elm},
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Length: length,
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}, true
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case *ast.StructType:
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cs.addError(t.Pos(), "struct is not implemented")
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return shaderir.Type{}, false
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default:
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cs.addError(t.Pos(), fmt.Sprintf("unepxected type: %v", t))
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return shaderir.Type{}, false
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}
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}
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