ebiten/mobile/ebitenmobileview/funcs.go
Hajime Hoshi 9ba113861c Add ebitenmobile command
This works only for iOS so far. I'll implement Java version soon.

Updates #863
2019-08-18 03:03:01 +09:00

57 lines
1.6 KiB
Go

// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package ebitenmobileview offers functions for OpenGL/Metal view of mobiles.
//
// The functions are not intended for public usages.
// There is no guarantee of backward compatibility.
package ebitenmobileview
// #include <stdint.h>
import "C"
import (
"runtime"
)
type ViewRectSetter interface {
SetViewRect(x, y, width, height int)
}
func Layout(viewWidth, viewHeight int, viewRectSetter ViewRectSetter) {
var x, y, width, height C.int
ebitenLayout(C.int(viewWidth), C.int(viewHeight), &x, &y, &width, &height)
if viewRectSetter != nil {
viewRectSetter.SetViewRect(int(x), int(y), int(width), int(height))
}
}
func Update() error {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
theState.m.Lock()
defer theState.m.Unlock()
return update()
}
func UpdateTouchesOnAndroid(action int, id int, x, y int) {
ebitenUpdateTouchesOnAndroid((C.int)(action), (C.int)(id), (C.int)(x), (C.int)(y))
}
func UpdateTouchesOnIOS(phase int, ptr int64, x, y int) {
ebitenUpdateTouchesOnIOS((C.int)(phase), (C.uintptr_t)(ptr), (C.int)(x), (C.int)(y))
}