ebiten/internal/graphicsdriver/opengl
Hajime Hoshi eeb5687b73 internal/graphicsdriver/metal, internal/graphicsdriver/opengl: change the return type to pointers
On second thought, returning pointers is more natural. Handling
nil is a caller's responsibility.
2022-03-24 13:20:36 +09:00
..
gl
gles
bytes.go
context_desktop.go internal/graphicsdriver: replace Pixels with ReadPixels 2022-02-27 20:03:13 +09:00
context_js.go internal/graphicsdriver: replace Pixels with ReadPixels 2022-02-27 20:03:13 +09:00
context_mobile.go internal/graphicsdriver: replace Pixels with ReadPixels 2022-02-27 20:03:13 +09:00
context_notwebgl1.go
context_webgl1.go
context.go
defaultshader.go internal/graphicsdriver/metal, internal/graphicsdriver/opengl: more efficient modulo 2022-03-04 03:47:55 +09:00
framebuffer.go
gl_js.go
graphics_mobile.go
graphics.go internal/graphicsdriver/metal, internal/graphicsdriver/opengl: change the return type to pointers 2022-03-24 13:20:36 +09:00
image.go internal/graphicsdriver: let some functions return an error 2022-03-21 22:23:12 +09:00
locationcache.go
program.go internal/graphicsdriver: refactoring: replace Uniform with []float32 2022-03-13 03:42:13 +09:00
shader_desktop.go
shader_js.go
shader_mobile.go
shader.go