ebiten/internal/graphicsdriver/opengl/gl
Hajime Hoshi 9c070eb2f3 Revert "internal/graphicsdriver/gl: use PureGo for Linux and UNIX"
This reverts commit 5701206229.

Reason: error on Android:

```
/Users/runner/go/pkg/mod/github.com/ebitengine/purego@v0.8.0-alpha.0.20240404024320-d0aedd0f4393/func.go:301:4: too few values in struct literal of type syscall15Args
```

https://github.com/hajimehoshi/ebiten/actions/runs/8582651053/job/23521003819
2024-04-07 03:00:13 +09:00
..
const.go internal/graphicsdriver/opengl/gl: add a build tag for PS5 2023-12-23 19:01:36 +09:00
debug.go internal/graphicsdriver/opengl/gl: remove IsTexture 2024-01-09 02:35:30 +09:00
default_cgo.go Revert "internal/graphicsdriver/gl: use PureGo for Linux and UNIX" 2024-04-07 03:00:13 +09:00
default_js.go internal/graphicsdriver/opengl/gl: remove IsTexture 2024-01-09 02:35:30 +09:00
default_purego.go Revert "internal/graphicsdriver/gl: use PureGo for Linux and UNIX" 2024-04-07 03:00:13 +09:00
gen.go internal/graphicsdriver/opengl, internal/graphicsdriver/opengl/gl: refactoring 2023-12-20 02:19:33 +09:00
interface.go all: use github.com/ebitengine/gomobile instead of golang.org/x/mobile 2024-02-24 22:07:27 +09:00
procaddr_darwin.go all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
procaddr_linbsd.go Revert "internal/graphicsdriver/gl: use PureGo for Linux and UNIX" 2024-04-07 03:00:13 +09:00
procaddr_nintendosdk.go internal/graphicsdriver/opengl/gl: refactoring 2023-04-22 15:59:18 +09:00
procaddr_windows.go internal/graphicsdriver/opengl/gl: refactoring 2023-04-22 15:59:18 +09:00
procaddr.go internal/graphicsdriver/opengl, internal/graphicsdriver/opengl/gl: refactoring 2023-12-20 02:19:33 +09:00
README.md fix typos (#2227) 2022-08-03 22:40:39 +09:00

This is a fork of github.com/go-gl/gl/v2.1/gl with the below patch. This is now modified manually.

The original version is generated from github.com/hajimehoshi/glow's nocgo branch. This enables to remove dependencies on Cgo on Windows.

Now we are working on committing this 'no-cgo' change to the official gl package. See https://github.com/go-gl/glow/pull/102.