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22fd1f107e
This just specifies that the constant refers to the number of source images passed to a shader. This makes a distinction with the number of dst images, that could potentially be more than 1 in the future. |
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.. | ||
gl | ||
context.go | ||
egl_nintendosdk.go | ||
graphics_debug.go | ||
graphics_glfw.go | ||
graphics_js.go | ||
graphics_mobile.go | ||
graphics_nintendosdk.go | ||
graphics_notdebug.go | ||
graphics.go | ||
image.go | ||
locationcache.go | ||
program.go | ||
shader.go |