.builds
.build: bug fix: remove an unused template parameter
2021-12-15 03:08:19 +09:00
.github
internal/glfwwin: remove unnecessary comments
2022-05-20 23:17:03 +09:00
audio
audio/internal/cbackend: refactoring: remove unnecessary mutex locks
2022-04-12 21:04:10 +09:00
cmd /ebitenmobile
cmd/ebitenmobile: update Go mobile to enable the latest Android SDK 24
2022-05-19 09:03:23 +09:00
docs
docs: Remove unused contents
2019-03-22 03:23:48 +09:00
ebitenutil
all: reorder build tags in an alphabetical order
2022-02-08 15:49:15 +09:00
examples
examples/flappy: add GoMain when Windows+Cgo
2022-05-02 22:46:26 +09:00
inpututil
inpututil: fix the comments
2022-05-06 20:42:41 +09:00
internal
internal/graphicsdriver/opengl: remove an unused member gl.getBufferSubData
2022-05-24 20:40:53 +09:00
misc
misc: English
2022-01-27 15:49:09 +09:00
mobile
cmd/ebitenmobile: support Metal for iOS simulators
2022-03-23 01:34:58 +09:00
text
text: update comments
2022-04-04 02:55:15 +09:00
vector
vector: fix spelling error in vector/path.go ( #2078 )
2022-04-24 12:14:18 +09:00
.gitignore
audio/internal/readdriver: Implement a driver for Android with Oboe
2021-05-04 23:51:36 +09:00
AUTHORS
add Vivek Murali to AUTHORS
2022-04-24 12:15:03 +09:00
CODE_OF_CONDUCT.md
Add CODE_OF_CONDUCT.md
2020-01-08 11:30:57 +09:00
colorm_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
colorm.go
ebiten: add ColorM.ScaleWithColor
2022-01-10 17:36:46 +09:00
CONTRIBUTING.md
update CONTRIBUTING.md
2022-03-23 13:41:29 +09:00
cursor.go
internal/driver: move some definitions to internal/ui
2022-02-06 18:13:45 +09:00
debug_ebitendebug.go
ebiten: refactoring
2022-05-22 22:35:03 +09:00
debug_notebitendebug.go
ebiten: refactoring
2022-05-22 22:35:03 +09:00
doc.go
internal/glfw: use a pure Go implementation of GLFW
2022-05-20 22:10:00 +09:00
export_test.go
internal/ui: move the error handlings to the ui package
2022-03-20 16:26:26 +09:00
gameforui.go
internal/ui: refactoring: move the logic in gameForUI to context
2022-04-01 22:33:31 +09:00
gamepad.go
internal/gamepaddb: move driver.StandardGamepadButton to gamepaddb.StandardButton
2022-02-05 23:11:09 +09:00
generate.go
Bug fix: some generators did not work due to a lacked package
2020-03-23 01:36:21 +09:00
genevents.go
internal/driver: rename to internal/graphicsdriver
2022-02-06 20:41:32 +09:00
genkeys.go
go generate
2022-03-24 02:42:52 +09:00
geom_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
geom.go
ebiten: fixes a typo ( #1930 )
2022-01-05 15:06:41 +09:00
go.mod
Revert "internal/graphicsdriver/opengl: remove CGO in opengl for macOS ( #2091 )"
2022-05-22 01:24:48 +09:00
go.sum
Revert "internal/graphicsdriver/opengl: remove CGO in opengl for macOS ( #2091 )"
2022-05-22 01:24:48 +09:00
graphics.go
internal/ui: refactoring: move the logic in gameForUI to context
2022-04-01 22:33:31 +09:00
image_test.go
ebiten: allow passing ebiten.Image to NewImageFromImage
2022-04-02 06:10:22 +09:00
image.go
ebiten: update a comment
2022-04-28 11:14:36 +09:00
imagedumper_desktop.go
ebiten: refactoring
2022-05-22 22:35:03 +09:00
imagedumper_notdesktop.go
all: reorder build tags in an alphabetical order
2022-02-08 15:49:15 +09:00
imagetobytes_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
imagetobytes.go
ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes)
2020-07-03 03:01:48 +09:00
input.go
internal/gamepaddb: make Update atomic
2022-04-02 20:19:04 +09:00
keys.go
go generate
2022-03-24 02:42:52 +09:00
LICENSE
Adjust LICENSE file
2017-01-30 18:57:49 +09:00
mousebuttons.go
internal/driver: remove Input
2022-02-06 18:34:31 +09:00
README.md
update README
2022-04-12 22:22:57 +09:00
run_mobile.go
internal/ui: remove RunWithoutMainLoop in non-mobile environments
2022-02-13 22:31:48 +09:00
run.go
internal/clock: rename CurrentFPS/TPS -> ActualFPS/TPS
2022-04-14 00:57:47 +09:00
shader_test.go
internal/shaderir/hlsl: bug fix: wrong offset of uniform array variables
2022-03-27 01:49:52 +09:00
shader.go
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
vibrate.go
ebiten: update comments about VibrateGamepad
2022-04-15 13:55:54 +09:00
window.go
ebiten: fix a wrong comment at WindowResizingModeOnlyFullscreenEnabled
2022-04-15 14:27:21 +09:00