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49 lines
1.5 KiB
C
49 lines
1.5 KiB
C
// Copyright 2023 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build playstation5
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#ifndef EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H
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#define EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H
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#include <stdbool.h>
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ebitengine_Error {
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const char* message;
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int code;
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} ebitengine_Error;
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static bool ebitengine_IsErrorNil(ebitengine_Error* err) {
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return err->message == NULL && err->code == 0;
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}
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ebitengine_Error ebitengine_InitializeGraphics(void);
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ebitengine_Error ebitengine_NewImage(int* image, int width, int height);
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ebitengine_Error ebitengine_NewScreenFramebufferImage(int* image, int width, int height);
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void ebitengine_DisposeImage(int id);
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ebitengine_Error ebitengine_NewShader(int* shader, const char* source);
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void ebitengine_DisposeShader(int id);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H
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