mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 12:18:55 +01:00
17869143c0
Creating a new AudioQueue is more expensive than expected, and this caused a little blocking the game when playing a lot of SEs. Closes #1702 Updates #1680
25 lines
927 B
Go
25 lines
927 B
Go
// Copyright 2021 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
//go:build darwin && ios
|
|
// +build darwin,ios
|
|
|
|
package readerdriver
|
|
|
|
// 12288 seems necessary at least on iPod touch (7th).
|
|
// With 48000[Hz] stereo, the maximum delay is (12288 / 4 / 2 [samples]) / 48000 [Hz] = 0.032 [sec].
|
|
// '4' is float32 size in bytes. '2' is a number of channels for stereo.
|
|
|
|
const bufferSizeInBytes = 12288
|