mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 19:58:54 +01:00
f67b4cc1d6
This change removes internal/glfw/glfw, that is a DLL loader, and replaces the usages with internal/glfwwin, that is a pure Go implementation of GLFW for Windows. The build tag `ebitenexternaldll` is also removed. Closes #1764
28 lines
822 B
Go
28 lines
822 B
Go
// Copyright 2018 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package glfw
|
|
|
|
import (
|
|
"github.com/hajimehoshi/ebiten/v2/internal/glfwwin"
|
|
)
|
|
|
|
func (w *Window) GetWin32Window() uintptr {
|
|
r, err := (*glfwwin.Window)(w).GetWin32Window()
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return uintptr(r)
|
|
}
|