ebiten/internal/opengl
Hajime Hoshi f5336ce7bc opengl: Use 'EXT' functions for framebuffers
Some pretty old machines don't support OpenGL 3.x or later, and in
such environment, some framebuffer functions like glGenFramebuffers
are not available. Instead, EXT versions can be used even on
machines that don't support OpenGL 3.x.

After this change, Ebiten always tries to use EXT version of
framebuffer functions. I believe EXT version is always available
when non-EXT version is available, so this chang eshould be safe.

Fixes #602
2018-05-10 02:11:23 +09:00
..
context_desktop.go opengl: Use 'EXT' functions for framebuffers 2018-05-10 02:11:23 +09:00
context_js.go opengl: Specify texture wrap (CLAMP_TO_EDGE) 2018-03-21 02:27:11 +09:00
context_mobile.go opengl: Refactoring: More similar way to golang.org/x/mobile/app 2018-03-25 18:23:34 +09:00
context.go graphics: Detect maximum texture size for each environment 2018-03-09 11:47:23 +09:00
locationcache.go opengl: Remove struct usages to avoid copying (program) 2018-02-19 01:45:03 +09:00
types.go Reland(2): graphics: Appropriate rendering of edges on linear filter 2017-12-12 00:03:01 +09:00