ebiten/example/gamepad/main.go
2015-01-12 02:29:56 +09:00

47 lines
1.2 KiB
Go

// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
"log"
"strconv"
"strings"
)
const (
screenWidth = 320
screenHeight = 240
)
func update(screen *ebiten.Image) error {
pressed := []string{}
for b := ebiten.GamepadButton(0); b < 16; b++ {
if ebiten.IsGamepadButtonPressed(0, b) {
pressed = append(pressed, strconv.Itoa(int(b)))
}
}
str := "Pressed Keys: " + strings.Join(pressed, ", ")
ebitenutil.DebugPrint(screen, str)
return nil
}
func main() {
if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Gamepad (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}