mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-14 06:57:27 +01:00
2e6e1ed39d
Closes #1482
787 lines
23 KiB
Go
787 lines
23 KiB
Go
// Copyright 2019 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build ebitenmobilegobind
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// gobind is a wrapper of the original gobind. This command adds extra files like a view controller.
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package main
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import (
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"flag"
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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"golang.org/x/tools/go/packages"
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)
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var (
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lang = flag.String("lang", "", "")
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outdir = flag.String("outdir", "", "")
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javaPkg = flag.String("javapkg", "", "")
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prefix = flag.String("prefix", "", "")
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bootclasspath = flag.String("bootclasspath", "", "")
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classpath = flag.String("classpath", "", "")
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tags = flag.String("tags", "", "")
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)
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var usage = `The Gobind tool generates Java language bindings for Go.
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For usage details, see doc.go.`
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func main() {
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flag.Parse()
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if err := run(); err != nil {
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log.Fatal(err)
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}
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}
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func invokeOriginalGobind(lang string) (pkgName string, err error) {
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cmd := exec.Command("gobind-original", os.Args[1:]...)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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if err := cmd.Run(); err != nil {
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return "", err
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}
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cfgtags := strings.Join(strings.Split(*tags, ","), " ")
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cfg := &packages.Config{}
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switch lang {
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case "java":
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cfg.Env = append(os.Environ(), "GOOS=android")
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case "objc":
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cfg.Env = append(os.Environ(), "GOOS=darwin")
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if cfgtags != "" {
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cfgtags += " "
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}
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cfgtags += "ios"
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}
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cfg.BuildFlags = []string{"-tags", cfgtags}
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pkgs, err := packages.Load(cfg, flag.Args()[0])
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if err != nil {
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return "", err
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}
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return pkgs[0].Name, nil
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}
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func forceGL() bool {
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for _, tag := range strings.Split(*tags, ",") {
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if tag == "ebitengl" {
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return true
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}
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}
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return false
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}
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func run() error {
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writeFile := func(filename string, content string) error {
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if err := ioutil.WriteFile(filepath.Join(*outdir, filename), []byte(content), 0644); err != nil {
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return err
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}
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return nil
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}
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// Add additional files.
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langs := strings.Split(*lang, ",")
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for _, lang := range langs {
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pkgName, err := invokeOriginalGobind(lang)
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if err != nil {
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return err
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}
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prefixLower := *prefix + pkgName
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prefixUpper := strings.Title(*prefix) + strings.Title(pkgName)
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replacePrefixes := func(content string) string {
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content = strings.ReplaceAll(content, "{{.PrefixUpper}}", prefixUpper)
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content = strings.ReplaceAll(content, "{{.PrefixLower}}", prefixLower)
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content = strings.ReplaceAll(content, "{{.JavaPkg}}", *javaPkg)
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f := "0"
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if forceGL() {
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f = "1"
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}
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content = strings.ReplaceAll(content, "{{.ForceGL}}", f)
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return content
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}
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switch lang {
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case "objc":
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// iOS
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if err := writeFile(filepath.Join("src", "gobind", prefixLower+"ebitenviewcontroller_ios.m"), replacePrefixes(objcM)); err != nil {
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return err
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}
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case "java":
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// Android
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dir := filepath.Join(strings.Split(*javaPkg, ".")...)
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dir = filepath.Join(dir, prefixLower)
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if err := writeFile(filepath.Join("java", dir, "EbitenView.java"), replacePrefixes(viewJava)); err != nil {
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return err
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}
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if err := writeFile(filepath.Join("java", dir, "EbitenSurfaceView.java"), replacePrefixes(surfaceViewJava)); err != nil {
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return err
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}
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case "go":
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// Do nothing.
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default:
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panic(fmt.Sprintf("unsupported language: %s", lang))
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}
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}
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return nil
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}
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const objcM = `// Code generated by ebitenmobile. DO NOT EDIT.
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// +build ios
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#import <TargetConditionals.h>
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#if TARGET_IPHONE_SIMULATOR || {{.ForceGL}}
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#define EBITEN_METAL 0
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#else
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#define EBITEN_METAL 1
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#endif
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#import <stdint.h>
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#import <UIKit/UIKit.h>
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#import <GLKit/GLkit.h>
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#import "Ebitenmobileview.objc.h"
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@interface {{.PrefixUpper}}EbitenViewController : UIViewController
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@end
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@implementation {{.PrefixUpper}}EbitenViewController {
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UIView* metalView_;
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GLKView* glkView_;
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bool started_;
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bool active_;
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bool error_;
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}
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- (UIView*)metalView {
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if (!metalView_) {
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metalView_ = [[UIView alloc] init];
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metalView_.multipleTouchEnabled = YES;
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}
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return metalView_;
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}
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- (GLKView*)glkView {
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if (!glkView_) {
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glkView_ = [[GLKView alloc] init];
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glkView_.multipleTouchEnabled = YES;
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}
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return glkView_;
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}
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- (void)viewDidLoad {
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[super viewDidLoad];
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if (!started_) {
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@synchronized(self) {
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active_ = true;
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}
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started_ = true;
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}
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#if EBITEN_METAL
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[self.view addSubview: self.metalView];
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EbitenmobileviewSetUIView((uintptr_t)(self.metalView));
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#else
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self.glkView.delegate = (id<GLKViewDelegate>)(self);
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[self.view addSubview: self.glkView];
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EAGLContext *context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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[self glkView].context = context;
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[EAGLContext setCurrentContext:context];
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#endif
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CADisplayLink *displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawFrame)];
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[displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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}
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- (void)viewWillLayoutSubviews {
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CGRect viewRect = [[self view] frame];
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#if EBITEN_METAL
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[[self metalView] setFrame:viewRect];
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#else
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[[self glkView] setFrame:viewRect];
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#endif
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}
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- (void)viewDidLayoutSubviews {
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[super viewDidLayoutSubviews];
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CGRect viewRect = [[self view] frame];
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EbitenmobileviewLayout(viewRect.size.width, viewRect.size.height);
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}
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- (void)didReceiveMemoryWarning {
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[super didReceiveMemoryWarning];
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// Dispose of any resources that can be recreated.
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// TODO: Notify this to Go world?
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}
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- (void)drawFrame{
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@synchronized(self) {
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if (!active_) {
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return;
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}
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#if EBITEN_METAL
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[self updateEbiten];
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#else
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[[self glkView] setNeedsDisplay];
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#endif
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}
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}
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- (void)glkView:(GLKView*)view drawInRect:(CGRect)rect {
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@synchronized(self) {
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[self updateEbiten];
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}
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}
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- (void)updateEbiten {
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if (error_) {
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return;
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}
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NSError* err = nil;
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EbitenmobileviewUpdate(&err);
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if (err != nil) {
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[self performSelectorOnMainThread:@selector(onErrorOnGameUpdate:)
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withObject:err
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waitUntilDone:NO];
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error_ = true;
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}
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}
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- (void)onErrorOnGameUpdate:(NSError*)err {
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NSLog(@"Error: %@", err);
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}
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- (void)updateTouches:(NSSet*)touches {
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for (UITouch* touch in touches) {
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#if EBITEN_METAL
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if (touch.view != [self metalView]) {
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continue;
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}
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#else
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if (touch.view != [self glkView]) {
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continue;
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}
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#endif
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CGPoint location = [touch locationInView:touch.view];
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EbitenmobileviewUpdateTouchesOnIOS(touch.phase, (uintptr_t)touch, location.x, location.y);
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}
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}
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- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event {
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[self updateTouches:touches];
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}
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- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event {
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[self updateTouches:touches];
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}
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- (void)touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event {
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[self updateTouches:touches];
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}
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- (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent*)event {
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[self updateTouches:touches];
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}
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- (void)suspendGame {
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NSAssert(started_, @"suspendGame must not be called before viewDidLoad is called");
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@synchronized(self) {
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active_ = false;
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EbitenmobileviewSuspend();
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}
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}
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- (void)resumeGame {
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NSAssert(started_, @"resumeGame must not be called before viewDidLoad is called");
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@synchronized(self) {
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active_ = true;
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EbitenmobileviewResume();
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}
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}
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@end
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`
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const viewJava = `// Code generated by ebitenmobile. DO NOT EDIT.
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package {{.JavaPkg}}.{{.PrefixLower}};
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import android.content.Context;
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import android.hardware.input.InputManager;
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import android.os.Handler;
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import android.os.Looper;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.util.Log;
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import android.view.Display;
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import android.view.KeyEvent;
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import android.view.InputDevice;
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import android.view.MotionEvent;
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import android.view.ViewGroup;
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import android.view.WindowManager;
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import {{.JavaPkg}}.ebitenmobileview.Ebitenmobileview;
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public class EbitenView extends ViewGroup implements InputManager.InputDeviceListener {
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private static double pxToDp(double x) {
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return x / Ebitenmobileview.deviceScale();
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}
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public EbitenView(Context context) {
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super(context);
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initialize(context);
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}
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public EbitenView(Context context, AttributeSet attrs) {
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super(context, attrs);
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initialize(context);
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}
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private void initialize(Context context) {
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this.ebitenSurfaceView = new EbitenSurfaceView(getContext());
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LayoutParams params = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
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addView(this.ebitenSurfaceView, params);
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this.inputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
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this.inputManager.registerInputDeviceListener(this, null);
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for (int id : this.inputManager.getInputDeviceIds()) {
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this.onInputDeviceAdded(id);
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}
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}
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@Override
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protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
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this.ebitenSurfaceView.layout(0, 0, right - left, bottom - top);
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double widthInDp = pxToDp(right - left);
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double heightInDp = pxToDp(bottom - top);
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Ebitenmobileview.layout(widthInDp, heightInDp);
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}
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@Override
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public boolean onKeyDown(int keyCode, KeyEvent event) {
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Ebitenmobileview.onKeyDownOnAndroid(keyCode, event.getUnicodeChar(), event.getSource(), event.getDeviceId());
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return true;
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}
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@Override
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public boolean onKeyUp(int keyCode, KeyEvent event) {
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Ebitenmobileview.onKeyUpOnAndroid(keyCode, event.getSource(), event.getDeviceId());
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return true;
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}
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@Override
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public boolean onTouchEvent(MotionEvent e) {
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for (int i = 0; i < e.getPointerCount(); i++) {
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int id = e.getPointerId(i);
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int x = (int)e.getX(i);
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int y = (int)e.getY(i);
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Ebitenmobileview.updateTouchesOnAndroid(e.getActionMasked(), id, (int)pxToDp(x), (int)pxToDp(y));
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}
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return true;
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}
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// The order must be the same as mobile/ebitenmobileview/input_android.go.
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static int[] gamepadButtons = {
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KeyEvent.KEYCODE_BUTTON_A,
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KeyEvent.KEYCODE_BUTTON_B,
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KeyEvent.KEYCODE_BUTTON_C,
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KeyEvent.KEYCODE_BUTTON_X,
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KeyEvent.KEYCODE_BUTTON_Y,
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KeyEvent.KEYCODE_BUTTON_Z,
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KeyEvent.KEYCODE_BUTTON_L1,
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KeyEvent.KEYCODE_BUTTON_R1,
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KeyEvent.KEYCODE_BUTTON_L2,
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KeyEvent.KEYCODE_BUTTON_R2,
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KeyEvent.KEYCODE_BUTTON_THUMBL,
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KeyEvent.KEYCODE_BUTTON_THUMBR,
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KeyEvent.KEYCODE_BUTTON_START,
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KeyEvent.KEYCODE_BUTTON_SELECT,
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KeyEvent.KEYCODE_BUTTON_MODE,
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KeyEvent.KEYCODE_BUTTON_1,
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KeyEvent.KEYCODE_BUTTON_2,
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KeyEvent.KEYCODE_BUTTON_3,
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KeyEvent.KEYCODE_BUTTON_4,
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KeyEvent.KEYCODE_BUTTON_5,
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KeyEvent.KEYCODE_BUTTON_6,
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KeyEvent.KEYCODE_BUTTON_7,
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KeyEvent.KEYCODE_BUTTON_8,
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KeyEvent.KEYCODE_BUTTON_9,
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KeyEvent.KEYCODE_BUTTON_10,
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KeyEvent.KEYCODE_BUTTON_11,
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KeyEvent.KEYCODE_BUTTON_12,
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KeyEvent.KEYCODE_BUTTON_13,
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KeyEvent.KEYCODE_BUTTON_14,
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KeyEvent.KEYCODE_BUTTON_15,
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KeyEvent.KEYCODE_BUTTON_16,
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};
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// The order must be the same as mobile/ebitenmobileview/input_android.go.
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static int[] axes = {
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MotionEvent.AXIS_X,
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MotionEvent.AXIS_Y,
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MotionEvent.AXIS_Z,
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MotionEvent.AXIS_RX,
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MotionEvent.AXIS_RY,
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MotionEvent.AXIS_RZ,
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MotionEvent.AXIS_HAT_X,
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MotionEvent.AXIS_HAT_Y,
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MotionEvent.AXIS_LTRIGGER,
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MotionEvent.AXIS_RTRIGGER,
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MotionEvent.AXIS_THROTTLE,
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MotionEvent.AXIS_RUDDER,
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MotionEvent.AXIS_WHEEL,
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MotionEvent.AXIS_GAS,
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MotionEvent.AXIS_BRAKE,
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MotionEvent.AXIS_GENERIC_1,
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MotionEvent.AXIS_GENERIC_2,
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MotionEvent.AXIS_GENERIC_3,
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MotionEvent.AXIS_GENERIC_4,
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MotionEvent.AXIS_GENERIC_5,
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MotionEvent.AXIS_GENERIC_6,
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MotionEvent.AXIS_GENERIC_7,
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MotionEvent.AXIS_GENERIC_8,
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MotionEvent.AXIS_GENERIC_9,
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MotionEvent.AXIS_GENERIC_10,
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MotionEvent.AXIS_GENERIC_11,
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MotionEvent.AXIS_GENERIC_12,
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MotionEvent.AXIS_GENERIC_13,
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MotionEvent.AXIS_GENERIC_14,
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MotionEvent.AXIS_GENERIC_15,
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MotionEvent.AXIS_GENERIC_16,
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};
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@Override
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public boolean onGenericMotionEvent(MotionEvent event) {
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if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) {
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return super.onGenericMotionEvent(event);
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}
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if (event.getAction() != MotionEvent.ACTION_MOVE) {
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return super.onGenericMotionEvent(event);
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}
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InputDevice inputDevice = this.inputManager.getInputDevice(event.getDeviceId());
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for (int axis : axes) {
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InputDevice.MotionRange motionRange = inputDevice.getMotionRange(axis, event.getSource());
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float value = 0.0f;
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if (motionRange != null) {
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value = event.getAxisValue(axis);
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if (Math.abs(value) <= motionRange.getFlat()) {
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value = 0.0f;
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}
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}
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Ebitenmobileview.onGamepadAxesChanged(event.getDeviceId(), axis, value);
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}
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return true;
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}
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@Override
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public void onInputDeviceAdded(int deviceId) {
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InputDevice inputDevice = this.inputManager.getInputDevice(deviceId);
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// The InputDevice can be null on some deivces (#1342).
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if (inputDevice == null) {
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return;
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}
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// A fingerprint reader is unexpectedly recognized as a joystick. Skip this (#1542).
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if (inputDevice.getName().equals("uinput-fpc")) {
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return;
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}
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int sources = inputDevice.getSources();
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if ((sources & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD &&
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(sources & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) {
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return;
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}
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boolean[] keyExistences = inputDevice.hasKeys(gamepadButtons);
|
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int buttonNum = gamepadButtons.length - 1;
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for (int i = gamepadButtons.length - 1; i >= 0; i--) {
|
|
if (keyExistences[i]) {
|
|
break;
|
|
}
|
|
buttonNum--;
|
|
}
|
|
|
|
int axisNum = axes.length - 1;
|
|
for (int i = axes.length - 1; i >= 0; i--) {
|
|
if (inputDevice.getMotionRange(axes[i], InputDevice.SOURCE_JOYSTICK) != null) {
|
|
break;
|
|
}
|
|
axisNum--;
|
|
}
|
|
|
|
String descriptor = inputDevice.getDescriptor();
|
|
int vendorId = inputDevice.getVendorId();
|
|
int productId = inputDevice.getProductId();
|
|
|
|
// These values are required to calculate SDL's GUID.
|
|
int buttonMask = getButtonMask(inputDevice);
|
|
int axisMask = getAxisMask(inputDevice);
|
|
|
|
Ebitenmobileview.onGamepadAdded(deviceId, inputDevice.getName(), buttonNum, axisNum, descriptor, vendorId, productId, buttonMask, axisMask);
|
|
}
|
|
|
|
// The implementation is copied from SDL:
|
|
// https://hg.libsdl.org/SDL/file/bc90ce38f1e2/android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java#l308
|
|
private int getButtonMask(InputDevice joystickDevice) {
|
|
int button_mask = 0;
|
|
int[] keys = new int[] {
|
|
KeyEvent.KEYCODE_BUTTON_A,
|
|
KeyEvent.KEYCODE_BUTTON_B,
|
|
KeyEvent.KEYCODE_BUTTON_X,
|
|
KeyEvent.KEYCODE_BUTTON_Y,
|
|
KeyEvent.KEYCODE_BACK,
|
|
KeyEvent.KEYCODE_BUTTON_MODE,
|
|
KeyEvent.KEYCODE_BUTTON_START,
|
|
KeyEvent.KEYCODE_BUTTON_THUMBL,
|
|
KeyEvent.KEYCODE_BUTTON_THUMBR,
|
|
KeyEvent.KEYCODE_BUTTON_L1,
|
|
KeyEvent.KEYCODE_BUTTON_R1,
|
|
KeyEvent.KEYCODE_DPAD_UP,
|
|
KeyEvent.KEYCODE_DPAD_DOWN,
|
|
KeyEvent.KEYCODE_DPAD_LEFT,
|
|
KeyEvent.KEYCODE_DPAD_RIGHT,
|
|
KeyEvent.KEYCODE_BUTTON_SELECT,
|
|
KeyEvent.KEYCODE_DPAD_CENTER,
|
|
|
|
// These don't map into any SDL controller buttons directly
|
|
KeyEvent.KEYCODE_BUTTON_L2,
|
|
KeyEvent.KEYCODE_BUTTON_R2,
|
|
KeyEvent.KEYCODE_BUTTON_C,
|
|
KeyEvent.KEYCODE_BUTTON_Z,
|
|
KeyEvent.KEYCODE_BUTTON_1,
|
|
KeyEvent.KEYCODE_BUTTON_2,
|
|
KeyEvent.KEYCODE_BUTTON_3,
|
|
KeyEvent.KEYCODE_BUTTON_4,
|
|
KeyEvent.KEYCODE_BUTTON_5,
|
|
KeyEvent.KEYCODE_BUTTON_6,
|
|
KeyEvent.KEYCODE_BUTTON_7,
|
|
KeyEvent.KEYCODE_BUTTON_8,
|
|
KeyEvent.KEYCODE_BUTTON_9,
|
|
KeyEvent.KEYCODE_BUTTON_10,
|
|
KeyEvent.KEYCODE_BUTTON_11,
|
|
KeyEvent.KEYCODE_BUTTON_12,
|
|
KeyEvent.KEYCODE_BUTTON_13,
|
|
KeyEvent.KEYCODE_BUTTON_14,
|
|
KeyEvent.KEYCODE_BUTTON_15,
|
|
KeyEvent.KEYCODE_BUTTON_16,
|
|
};
|
|
int[] masks = new int[] {
|
|
(1 << 0), // A -> A
|
|
(1 << 1), // B -> B
|
|
(1 << 2), // X -> X
|
|
(1 << 3), // Y -> Y
|
|
(1 << 4), // BACK -> BACK
|
|
(1 << 5), // MODE -> GUIDE
|
|
(1 << 6), // START -> START
|
|
(1 << 7), // THUMBL -> LEFTSTICK
|
|
(1 << 8), // THUMBR -> RIGHTSTICK
|
|
(1 << 9), // L1 -> LEFTSHOULDER
|
|
(1 << 10), // R1 -> RIGHTSHOULDER
|
|
(1 << 11), // DPAD_UP -> DPAD_UP
|
|
(1 << 12), // DPAD_DOWN -> DPAD_DOWN
|
|
(1 << 13), // DPAD_LEFT -> DPAD_LEFT
|
|
(1 << 14), // DPAD_RIGHT -> DPAD_RIGHT
|
|
(1 << 4), // SELECT -> BACK
|
|
(1 << 0), // DPAD_CENTER -> A
|
|
(1 << 15), // L2 -> ??
|
|
(1 << 16), // R2 -> ??
|
|
(1 << 17), // C -> ??
|
|
(1 << 18), // Z -> ??
|
|
(1 << 20), // 1 -> ??
|
|
(1 << 21), // 2 -> ??
|
|
(1 << 22), // 3 -> ??
|
|
(1 << 23), // 4 -> ??
|
|
(1 << 24), // 5 -> ??
|
|
(1 << 25), // 6 -> ??
|
|
(1 << 26), // 7 -> ??
|
|
(1 << 27), // 8 -> ??
|
|
(1 << 28), // 9 -> ??
|
|
(1 << 29), // 10 -> ??
|
|
(1 << 30), // 11 -> ??
|
|
(1 << 31), // 12 -> ??
|
|
// We're out of room...
|
|
0xFFFFFFFF, // 13 -> ??
|
|
0xFFFFFFFF, // 14 -> ??
|
|
0xFFFFFFFF, // 15 -> ??
|
|
0xFFFFFFFF, // 16 -> ??
|
|
};
|
|
boolean[] has_keys = joystickDevice.hasKeys(keys);
|
|
for (int i = 0; i < keys.length; ++i) {
|
|
if (has_keys[i]) {
|
|
button_mask |= masks[i];
|
|
}
|
|
}
|
|
return button_mask;
|
|
}
|
|
|
|
private int getAxisMask(InputDevice joystickDevice) {
|
|
final int SDL_CONTROLLER_AXIS_LEFTX = 0;
|
|
final int SDL_CONTROLLER_AXIS_LEFTY = 1;
|
|
final int SDL_CONTROLLER_AXIS_RIGHTX = 2;
|
|
final int SDL_CONTROLLER_AXIS_RIGHTY = 3;
|
|
final int SDL_CONTROLLER_AXIS_TRIGGERLEFT = 4;
|
|
final int SDL_CONTROLLER_AXIS_TRIGGERRIGHT = 5;
|
|
|
|
int naxes = 0;
|
|
for (InputDevice.MotionRange range : joystickDevice.getMotionRanges()) {
|
|
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
|
if (range.getAxis() != MotionEvent.AXIS_HAT_X && range.getAxis() != MotionEvent.AXIS_HAT_Y) {
|
|
naxes++;
|
|
}
|
|
}
|
|
}
|
|
// The variable is_accelerometer seems always false, then skip the checking:
|
|
// https://hg.libsdl.org/SDL/file/bc90ce38f1e2/android-project/app/src/main/java/org/libsdl/app/SDLControllerManager.java#l207
|
|
int axisMask = 0;
|
|
if (naxes >= 2) {
|
|
axisMask |= ((1 << SDL_CONTROLLER_AXIS_LEFTX) | (1 << SDL_CONTROLLER_AXIS_LEFTY));
|
|
}
|
|
if (naxes >= 4) {
|
|
axisMask |= ((1 << SDL_CONTROLLER_AXIS_RIGHTX) | (1 << SDL_CONTROLLER_AXIS_RIGHTY));
|
|
}
|
|
if (naxes >= 6) {
|
|
axisMask |= ((1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT) | (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT));
|
|
}
|
|
return axisMask;
|
|
}
|
|
|
|
@Override
|
|
public void onInputDeviceChanged(int deviceId) {
|
|
// Do nothing.
|
|
}
|
|
|
|
@Override
|
|
public void onInputDeviceRemoved(int deviceId) {
|
|
// Do not call inputManager.getInputDevice(), which returns null (#1185).
|
|
Ebitenmobileview.onInputDeviceRemoved(deviceId);
|
|
}
|
|
|
|
// suspendGame suspends the game.
|
|
// It is recommended to call this when the application is being suspended e.g.,
|
|
// Activity's onPause is called.
|
|
public void suspendGame() {
|
|
this.inputManager.unregisterInputDeviceListener(this);
|
|
this.ebitenSurfaceView.onPause();
|
|
Ebitenmobileview.suspend();
|
|
}
|
|
|
|
// resumeGame resumes the game.
|
|
// It is recommended to call this when the application is being resumed e.g.,
|
|
// Activity's onResume is called.
|
|
public void resumeGame() {
|
|
this.inputManager.registerInputDeviceListener(this, null);
|
|
this.ebitenSurfaceView.onResume();
|
|
Ebitenmobileview.resume();
|
|
}
|
|
|
|
// onErrorOnGameUpdate is called on the main thread when an error happens when updating a game.
|
|
// You can define your own error handler, e.g., using Crashlytics, by overriding this method.
|
|
protected void onErrorOnGameUpdate(Exception e) {
|
|
Log.e("Go", e.toString());
|
|
}
|
|
|
|
private EbitenSurfaceView ebitenSurfaceView;
|
|
private InputManager inputManager;
|
|
}
|
|
`
|
|
|
|
const surfaceViewJava = `// Code generated by ebitenmobile. DO NOT EDIT.
|
|
|
|
package {{.JavaPkg}}.{{.PrefixLower}};
|
|
|
|
import android.content.Context;
|
|
import android.opengl.GLSurfaceView;
|
|
import android.os.Handler;
|
|
import android.os.Looper;
|
|
import android.util.AttributeSet;
|
|
import android.util.Log;
|
|
|
|
import javax.microedition.khronos.egl.EGLConfig;
|
|
import javax.microedition.khronos.opengles.GL10;
|
|
|
|
import {{.JavaPkg}}.ebitenmobileview.Ebitenmobileview;
|
|
import {{.JavaPkg}}.{{.PrefixLower}}.EbitenView;
|
|
|
|
class EbitenSurfaceView extends GLSurfaceView {
|
|
|
|
private class EbitenRenderer implements GLSurfaceView.Renderer {
|
|
|
|
private boolean errored_ = false;
|
|
|
|
@Override
|
|
public void onDrawFrame(GL10 gl) {
|
|
if (errored_) {
|
|
return;
|
|
}
|
|
try {
|
|
Ebitenmobileview.update();
|
|
} catch (final Exception e) {
|
|
new Handler(Looper.getMainLooper()).post(new Runnable() {
|
|
@Override
|
|
public void run() {
|
|
onErrorOnGameUpdate(e);
|
|
}
|
|
});
|
|
errored_ = true;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
|
Ebitenmobileview.onContextLost();
|
|
}
|
|
|
|
@Override
|
|
public void onSurfaceChanged(GL10 gl, int width, int height) {
|
|
}
|
|
}
|
|
|
|
public EbitenSurfaceView(Context context) {
|
|
super(context);
|
|
initialize();
|
|
}
|
|
|
|
public EbitenSurfaceView(Context context, AttributeSet attrs) {
|
|
super(context, attrs);
|
|
initialize();
|
|
}
|
|
|
|
private void initialize() {
|
|
setEGLContextClientVersion(2);
|
|
setEGLConfigChooser(8, 8, 8, 8, 0, 0);
|
|
setRenderer(new EbitenRenderer());
|
|
}
|
|
|
|
private void onErrorOnGameUpdate(Exception e) {
|
|
((EbitenView)getParent()).onErrorOnGameUpdate(e);
|
|
}
|
|
}
|
|
`
|