ebiten/internal/restorable/images_test.go
Hajime Hoshi 690c3cf981 graphics: Embed 'scale' part of the color matrix
If the color matrix includes only 'scale' part, they are embedded
into vertices in order to reduce draw calls.

Fixes #662
2018-08-10 23:20:55 +09:00

643 lines
15 KiB
Go

// Copyright 2017 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package restorable_test
import (
"errors"
"image"
"image/color"
"os"
"testing"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/internal/graphics"
"github.com/hajimehoshi/ebiten/internal/graphicsutil"
"github.com/hajimehoshi/ebiten/internal/opengl"
. "github.com/hajimehoshi/ebiten/internal/restorable"
"github.com/hajimehoshi/ebiten/internal/testflock"
)
func TestMain(m *testing.M) {
testflock.Lock()
defer testflock.Unlock()
EnableRestoringForTesting()
code := 0
regularTermination := errors.New("regular termination")
f := func(screen *ebiten.Image) error {
code = m.Run()
return regularTermination
}
if err := ebiten.Run(f, 320, 240, 1, "Test"); err != nil && err != regularTermination {
panic(err)
}
os.Exit(code)
}
func byteSliceToColor(b []byte, index int) color.RGBA {
i := index * 4
return color.RGBA{b[i], b[i+1], b[i+2], b[i+3]}
}
func abs(x int) int {
if x < 0 {
return -x
}
return x
}
// sameColors compares c1 and c2 and returns a boolean value indicating
// if the two colors are (almost) same.
//
// Pixels read from GPU might include errors (#492), and
// sameColors considers such errors as delta.
func sameColors(c1, c2 color.RGBA, delta int) bool {
return abs(int(c1.R)-int(c2.R)) <= delta &&
abs(int(c1.G)-int(c2.G)) <= delta &&
abs(int(c1.B)-int(c2.B)) <= delta &&
abs(int(c1.A)-int(c2.A)) <= delta
}
func fill(img *Image, r, g, b, a uint8) {
w, h := img.Size()
pix := make([]uint8, w*h*4)
for i := 0; i < w*h; i++ {
pix[4*i] = r
pix[4*i+1] = g
pix[4*i+2] = b
pix[4*i+3] = a
}
img.ReplacePixels(pix, 0, 0, w, h)
}
func TestRestore(t *testing.T) {
img0 := NewImage(1, 1, false)
defer img0.Dispose()
clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
fill(img0, clr0.R, clr0.G, clr0.B, clr0.A)
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
want := clr0
got := byteSliceToColor(img0.BasePixelsForTesting(), 0)
if !sameColors(got, want, 1) {
t.Errorf("got %v, want %v", got, want)
}
}
func TestRestoreChain(t *testing.T) {
const num = 10
imgs := []*Image{}
for i := 0; i < num; i++ {
img := NewImage(1, 1, false)
fill(img, 0, 0, 0, 0)
imgs = append(imgs, img)
}
defer func() {
for _, img := range imgs {
img.Dispose()
}
}()
clr := color.RGBA{0x00, 0x00, 0x00, 0xff}
fill(imgs[0], clr.R, clr.G, clr.B, clr.A)
for i := 0; i < num-1; i++ {
w, h := imgs[i].Size()
vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
imgs[i+1].DrawImage(imgs[i], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
}
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
want := clr
for i, img := range imgs {
got := byteSliceToColor(img.BasePixelsForTesting(), 0)
if !sameColors(got, want, 1) {
t.Errorf("%d: got %v, want %v", i, got, want)
}
}
}
func TestRestoreChain2(t *testing.T) {
const (
num = 10
w = 1
h = 1
)
imgs := []*Image{}
for i := 0; i < num; i++ {
img := NewImage(w, h, false)
fill(img, 0, 0, 0, 0)
imgs = append(imgs, img)
}
defer func() {
for _, img := range imgs {
img.Dispose()
}
}()
clr0 := color.RGBA{0xff, 0x00, 0x00, 0xff}
fill(imgs[0], clr0.R, clr0.G, clr0.B, clr0.A)
clr7 := color.RGBA{0x00, 0xff, 0x00, 0xff}
fill(imgs[7], clr7.R, clr7.G, clr7.B, clr7.A)
clr8 := color.RGBA{0x00, 0x00, 0xff, 0xff}
fill(imgs[8], clr8.R, clr8.G, clr8.B, clr8.A)
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
imgs[8].DrawImage(imgs[7], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
imgs[9].DrawImage(imgs[8], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
for i := 0; i < 7; i++ {
imgs[i+1].DrawImage(imgs[i], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
}
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
for i, img := range imgs {
want := clr0
if i == 8 || i == 9 {
want = clr7
}
got := byteSliceToColor(img.BasePixelsForTesting(), 0)
if !sameColors(got, want, 1) {
t.Errorf("%d: got %v, want %v", i, got, want)
}
}
}
func TestRestoreOverrideSource(t *testing.T) {
const (
w = 1
h = 1
)
img0 := NewImage(w, h, false)
fill(img0, 0, 0, 0, 0)
img1 := NewImage(w, h, false)
fill(img1, 0, 0, 0, 0)
img2 := NewImage(w, h, false)
fill(img2, 0, 0, 0, 0)
img3 := NewImage(w, h, false)
fill(img3, 0, 0, 0, 0)
defer func() {
img3.Dispose()
img2.Dispose()
img1.Dispose()
img0.Dispose()
}()
clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff}
fill(img1, clr0.R, clr0.G, clr0.B, clr0.A)
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
img2.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
img3.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
fill(img0, clr1.R, clr1.G, clr1.B, clr1.A)
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
testCases := []struct {
name string
want color.RGBA
got color.RGBA
}{
{
"0",
clr1,
byteSliceToColor(img0.BasePixelsForTesting(), 0),
},
{
"1",
clr1,
byteSliceToColor(img1.BasePixelsForTesting(), 0),
},
{
"2",
clr0,
byteSliceToColor(img2.BasePixelsForTesting(), 0),
},
{
"3",
clr0,
byteSliceToColor(img3.BasePixelsForTesting(), 0),
},
}
for _, c := range testCases {
if !sameColors(c.got, c.want, 1) {
t.Errorf("%s: got %v, want %v", c.name, c.got, c.want)
}
}
}
func TestRestoreComplexGraph(t *testing.T) {
const (
w = 4
h = 1
)
// 0 -> 3
// 1 -> 3
// 1 -> 4
// 2 -> 4
// 2 -> 7
// 3 -> 5
// 3 -> 6
// 3 -> 7
// 4 -> 6
base := image.NewRGBA(image.Rect(0, 0, w, h))
base.Pix[0] = 0xff
base.Pix[1] = 0xff
base.Pix[2] = 0xff
base.Pix[3] = 0xff
img0 := newImageFromImage(base)
img1 := newImageFromImage(base)
img2 := newImageFromImage(base)
img3 := NewImage(w, h, false)
fill(img3, 0, 0, 0, 0)
img4 := NewImage(w, h, false)
fill(img4, 0, 0, 0, 0)
img5 := NewImage(w, h, false)
fill(img5, 0, 0, 0, 0)
img6 := NewImage(w, h, false)
fill(img6, 0, 0, 0, 0)
img7 := NewImage(w, h, false)
fill(img7, 0, 0, 0, 0)
defer func() {
img7.Dispose()
img6.Dispose()
img5.Dispose()
img4.Dispose()
img3.Dispose()
img2.Dispose()
img1.Dispose()
img0.Dispose()
}()
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
img3.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
img3.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
img4.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
img4.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
img5.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
img6.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
img6.DrawImage(img4, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
img7.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
img7.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
testCases := []struct {
name string
out string
image *Image
}{
{
"0",
"*---",
img0,
},
{
"1",
"*---",
img1,
},
{
"2",
"*---",
img2,
},
{
"3",
"**--",
img3,
},
{
"4",
"-**-",
img4,
},
{
"5",
"**--",
img5,
},
{
"6",
"****",
img6,
},
{
"7",
"*-**",
img7,
},
}
for _, c := range testCases {
for i := 0; i < 4; i++ {
want := color.RGBA{}
if c.out[i] == '*' {
want = color.RGBA{0xff, 0xff, 0xff, 0xff}
}
got := byteSliceToColor(c.image.BasePixelsForTesting(), i)
if !sameColors(got, want, 1) {
t.Errorf("%s[%d]: got %v, want %v", c.name, i, got, want)
}
}
}
}
func newImageFromImage(rgba *image.RGBA) *Image {
s := rgba.Bounds().Size()
img := NewImage(s.X, s.Y, false)
img.ReplacePixels(rgba.Pix, 0, 0, s.X, s.Y)
return img
}
func TestRestoreRecursive(t *testing.T) {
const (
w = 4
h = 1
)
base := image.NewRGBA(image.Rect(0, 0, w, h))
base.Pix[0] = 0xff
base.Pix[1] = 0xff
base.Pix[2] = 0xff
base.Pix[3] = 0xff
img0 := newImageFromImage(base)
img1 := NewImage(w, h, false)
fill(img1, 0, 0, 0, 0)
defer func() {
img1.Dispose()
img0.Dispose()
}()
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
testCases := []struct {
name string
out string
image *Image
}{
{
"0",
"*-*-",
img0,
},
{
"1",
"-*--",
img1,
},
}
for _, c := range testCases {
for i := 0; i < 4; i++ {
want := color.RGBA{}
if c.out[i] == '*' {
want = color.RGBA{0xff, 0xff, 0xff, 0xff}
}
got := byteSliceToColor(c.image.BasePixelsForTesting(), i)
if !sameColors(got, want, 1) {
t.Errorf("%s[%d]: got %v, want %v", c.name, i, got, want)
}
}
}
}
func TestReplacePixels(t *testing.T) {
const (
w = 17
h = 31
)
img := NewImage(17, 31, false)
defer img.Dispose()
pix := make([]byte, 4*4*4)
for i := range pix {
pix[i] = 0xff
}
img.ReplacePixels(pix, 5, 7, 4, 4)
// Check the region (5, 7)-(9, 11). Outside state is indeterministic.
for j := 7; j < 11; j++ {
for i := 5; i < 9; i++ {
got := img.At(i, j)
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
if got != want {
t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want)
}
}
}
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
for j := 7; j < 11; j++ {
for i := 5; i < 9; i++ {
got := img.At(i, j)
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
if got != want {
t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want)
}
}
}
}
func TestDrawImageAndReplacePixels(t *testing.T) {
base := image.NewRGBA(image.Rect(0, 0, 1, 1))
base.Pix[0] = 0xff
base.Pix[1] = 0xff
base.Pix[2] = 0xff
base.Pix[3] = 0xff
img0 := newImageFromImage(base)
defer img0.Dispose()
img1 := NewImage(2, 1, false)
defer img1.Dispose()
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff}, 1, 0, 1, 1)
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
got := img1.At(0, 0)
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
if !sameColors(got, want, 1) {
t.Errorf("got: %v, want: %v", got, want)
}
}
func TestDispose(t *testing.T) {
base0 := image.NewRGBA(image.Rect(0, 0, 1, 1))
img0 := newImageFromImage(base0)
defer img0.Dispose()
base1 := image.NewRGBA(image.Rect(0, 0, 1, 1))
img1 := newImageFromImage(base1)
base2 := image.NewRGBA(image.Rect(0, 0, 1, 1))
base2.Pix[0] = 0xff
base2.Pix[1] = 0xff
base2.Pix[2] = 0xff
base2.Pix[3] = 0xff
img2 := newImageFromImage(base2)
defer img2.Dispose()
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img1.Dispose()
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
got := img0.At(0, 0)
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
if !sameColors(got, want, 1) {
t.Errorf("got: %v, want: %v", got, want)
}
}
func TestDoubleResolve(t *testing.T) {
base0 := image.NewRGBA(image.Rect(0, 0, 2, 2))
img0 := newImageFromImage(base0)
base := image.NewRGBA(image.Rect(0, 0, 1, 1))
base.Pix[0] = 0xff
base.Pix[1] = 0x00
base.Pix[2] = 0x00
base.Pix[3] = 0xff
img1 := newImageFromImage(base)
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices()
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img0.ReplacePixels([]uint8{0x00, 0xff, 0x00, 0xff}, 1, 1, 1, 1)
// Now img0 is stale.
ResolveStaleImages()
img0.ReplacePixels([]uint8{0x00, 0x00, 0xff, 0xff}, 1, 0, 1, 1)
ResolveStaleImages()
if err := Restore(); err != nil {
t.Fatal(err)
}
wantImg := image.NewRGBA(image.Rect(0, 0, 2, 2))
wantImg.Set(0, 0, color.RGBA{0xff, 0x00, 0x00, 0xff})
wantImg.Set(1, 0, color.RGBA{0x00, 0x00, 0xff, 0xff})
wantImg.Set(1, 1, color.RGBA{0x00, 0xff, 0x00, 0xff})
for j := 0; j < 2; j++ {
for i := 0; i < 2; i++ {
got := img0.At(i, j)
want := wantImg.At(i, j).(color.RGBA)
if !sameColors(got, want, 1) {
t.Errorf("got: %v, want: %v", got, want)
}
}
}
}
func TestClear(t *testing.T) {
pix := make([]uint8, 4*4*4)
for i := range pix {
pix[i] = 0xff
}
img := NewImage(4, 4, false)
img.ReplacePixels(pix, 0, 0, 4, 4)
// This doesn't make the image stale. Its base pixels are available.
img.ReplacePixels(nil, 1, 1, 2, 2)
cases := []struct {
Index int
Want color.RGBA
}{
{
Index: 0,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 3,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 4,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 5,
Want: color.RGBA{0, 0, 0, 0},
},
{
Index: 7,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 8,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 10,
Want: color.RGBA{0, 0, 0, 0},
},
{
Index: 11,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 12,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
{
Index: 15,
Want: color.RGBA{0xff, 0xff, 0xff, 0xff},
},
}
for _, c := range cases {
got := byteSliceToColor(img.BasePixelsForTesting(), c.Index)
want := c.Want
if got != want {
t.Errorf("base pixel [%d]: got %v, want %v", c.Index, got, want)
}
}
}
// TODO: How about volatile/screen images?